Gears of War is pretty cool. And I'm saying that having only put a handful of hours into the single player.
If you don't like it, you probably don't like modern FPS.
RDR's "sense of adventure" is a bunch of repetitive scripted events and terrible mission design. I like a sense of adventure but it needs to be good. If they can't make it good I would rather play a game that is awesomely focused and sharp, like Gears of War. There is no filler in the game (except for that dumb vehicle mission but it's also like 5 minutes).
I just didn't like Gears campaign much because I hate how linear the level design is. The gameplay and control are excellent though.
I rented Dead Rising 2 to play some multiplayer with a friend.
"Reality is Terror" is fantastic fun. I wish there was more to it as I really dug it.
Dead Rising 2's story mode, though... What the fuck? I don't understand the appeal of it. The zombies are slow, you're slow, it feels like it takes forever to kill anything, the weapons you find are not great, and Chuck Greene is an asshole. I know you can combine weapons to make new weapons, but at least in the beginning you seem to be quite limited to that ability.
"Yes, honey, I'll clear my name and get you your precious life saving medicine... right after I check out and flirt with these multiple, strange, and for one of them, untrustworthy woman. Your mom? Yeah, I'm sure she'd want it to be this way."
Granted, I like what I've played more than I liked Dead Rising 1 (I only got about thirty minutes in before I got bored of it), but what am I missing about these games? Why do so many hold them in such high regards?
Viewpoint for PlayStation is horrific. The thing that really kills it is the framerate issue which gets bad enough to render it unplayable in places. It's not too hard to take down the 3rd boss in the Neo version while still on the first credit, but I never got past him on PS1 thanks to the damned confusing "warping bullets" effect. Bad enough? No. They also took out the original Neo-Geo soundtrack, replacing it with some cheese techno with goofball samples. I missed the arcade BGM especially in stages 3 and 5 (PS1 stage 5 I saw only thanks to passwords). Also, there's no boss music.
Nice going, Visual Concepts and Electronic Arts USA. You took a 9/10 Neo-Geo shooter and made a 2/10 game of it. No dissing on EA Victor Japan, who brought the Raizing ports to Saturn (Fuck EA USA for not bringing Garegga & Co. out here BTW).
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
I'll probably get told that I'm crazy for this one, but....Jet Grind Radio drove me nuts. I loved the graphic style and music, but the controls had some god-awful lag where I would hit the jump button and the character would jump like a second later, and it always threw me off. It also always seemed like it was a different amount of time between when I jumped or turned, and when the character did as well. I couldn't get past the 3rd level I believe, and just gave up. Was it just me, or is there something fucked up with the controls in that game? Now, Jet Set Radio Future I remember playing a demo and having no problem with lag or anything...
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