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Thread: Dark Souls - Spiritual Sequel to Demon's Souls

  1. Quote Originally Posted by Detour View Post
    Eh, you get the occasional cheater on XBox but it's no big deal.
    An unprotected PC game is very different from a 360 game. I'm more concerned with stuff like being invaded when it should be impossible than simply losing a duel.

  2. Looks like this really might be one of the worst ports around: http://www.eurogamer.net/articles/20...devils-bargain

    There is bad news which could hit PC gamers pretty hit hard, though. While the frame-rate's rough edges have been filed down, you're still going to be playing at 30FPS out of the box, as widely rumoured. A graphics menu has been added in, but there are no obvious ways to raise the bar to the preferable 60FPS mark. In fact, options are pretty meagre overall on this front; you have the standard resolution and refresh rate settings (it does nothing to solve this), and also check-boxes to remove anti aliasing or motion blur. Barebones and to the point.


    It's certainly a slim selection of options to work with. Here's hoping the mod community will be able to add to this in the future.
    There's also something curious about the resolution too in that there's no change in clarity when attempting to crank up the settings. On close inspection, it appears that Dark Souls PC uses the very same 1024x720 internal framebuffer as the console versions, regardless of which resolution has been set in the menus. The option provided is for output resolution only; a simple courtesy to allow the game to play on most monitors, but the image quality will always remain the same. In short, PC gamers will very much be getting the genuine console experience here, right down to the pixel.
    I can deal with an FPS cap. Maybe. But that framebuffer thing is out of control.

  3. lol

  4. I honestly can't remember the last time a 3D game was released with a set-in-stone internal resolution. Awful.

  5. #835
    $40 more for Famicom games this month

  6. I'll buy it for under $10. It wouldn't make a big difference to me since I use my HDTV, but it would probably look pretty nasty on a 2560x1440 monitor on a desk.

    People expecting mods to save this game... I don't see how a mod can change an internal render resolution.

  7. #837
    Fucking Japan. How hard can it be, they said?
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  8. Christmas sale fodder. Hopefully some modder figures out how to fix the resolution by then.

  9. #839
    I'll just get the added content through the Xbox DLC. They're still doing that, right?


    EDIT: I was just wondering about the process by which they went about making this PC version. It pretty much only exists due to overwhelming fan demand, right? From people who have undoubtedly already played the console version? Why then would you half-ass it to the point that it is basically the console game verbatim? The reason it exists is because people were expecting high levels of tweakability and mods, right? I guess modding it will be easy enough (hopefully) but man, what a way to totally misinterpret the demand.
    Last edited by George; 09 Aug 2012 at 09:48 AM.

  10. Quote Originally Posted by TrialSword View Post
    I'll just get the added content through the Xbox DLC. They're still doing that, right?
    I'd be surprised if they don't. I'll wait a few months. If it isn't fixed, I'maget the PS3 DLC.

    Why in the hell didn't they outsouce the port?
    Last edited by epmode; 09 Aug 2012 at 10:08 AM.

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