Popped in Skate 2 again and finished of all the spots for the achievement, then played a little bit of Hall of Meat online. This is seriously a great game, shame EA destroyed the series. I have Skate 3 on my shelf but haven't played it.
Skate 2 was pretty good. Skate 3 seemed like more of the same, not a bad thing.
I'm currently playing Gungriffon Blaze (a weird one), Trackmania 2 Canyon (seems like the best environment in the series, the more I play), and I'm kinda waffling between Metal Slug 2 and Metal Slug X. Really, I should probably just play X.
Giga Wing Generations: 7,170,721,157,460,909,510 (717 kei), Hawk/stg6. Big jump over last time's 592. A 2CC is cake, but I want to kill this fucker with ONE credit. The small floating crystal midboss in stage 5 is a real nuisance. Stage 4's boss is no problem now- I try not to take down the first form too fast, since there's a massive circular spam pattern that I like to let him repeat. Fire up the RF and smother that shit to let the bling roll in. OTOH I'll go for a speed kill on the 2nd- pointblank/reflect and shoot, then bomb once, then R&S again.
Originally Posted by GohanX
I like MS2 on the Wii and MSX on real hardware. MS2 on real hardware can fuck right off.
QFMFT.
Now someone did manage to overclock an actual Neo system to 16MHz. There is even slight slowdown at 16MHz.
Originally Posted by SupremeJudge in Youtube video description
In this video is a demo of an overclocked Neo Geo MVS System.
Metal Slug 2 is a great game but it's plagued by immense slowdown. This is due to the game logic being updated twice per cycle and the graphics events only once per cycle. Not the slow speed chips that were used when making the game cart as we once thought. This problem was fixed when SNK made Metal Slug X. If you overclock MSX then difference isn't even noticeable at 16mhz since the game was optimized.
In the first part of the video is the game at stock speed which is 12mhz. You will notice off the bat that the title screen itself exhibits slowdown problems.
In the second part of the video is the game at 16mhz, a big jump over 12mhz. You will notice off the bat that the title screen moves faster than it did at 12mhz. During the game you will also notice that it took me less actual time to get from A to B compared to the 12mhz speed. You will also notice that even at 16mhz there is still some slowdown, this is due to the chips hitting max speed allowed so there is a ceiling sometimes in overclocking certain games.
I've been playing lots of TG16 Dragon's Curse. The game is pretty easy but FUCK that last boss right up the ass. I beat him once, but I did a second playthrough and couldn't beat him again after trying 3 times. At least I beat it once, I never did beat Wonderboy in Monsterland.
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