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Thread: Borderlands 2

  1. So is there no way to go back story quest wise in this game? I joined Bbobb for a quest that was like 4 levels past me, and it has completely fucked up my game. Sanctuary is gone so I can't fucking do half the quests I had from it, which are all level 8, or 13 because I guess they decided you weren't going to level in between quests. There's probably some I'm missing somewhere, but I wanted to complete those quests damn it! I could be missing something, like my 4th weapon. Because we are retarded and decided that doing those quests are how you unlock those so my Siren who skipped the first quest by engaging in multiplayer, had to go back to "my first gun" at level 11.

    Also there is a lot of really shitty loot in this game, it suffer's from Diablo III syndrome where a weapon is like Ooh a purple! Ah, still garbage.

  2. Youre not missing anything important. Your fourth weapon isn't till you get back to sanctuary
    You sir, are a hideous hermaphroditical character which has neither the force and firmness of a man, nor the gentleness and sensibility of a woman.

  3. From my experience, in BL2 you can get quest credit past where you are (for story quests) but if you turn off your game and reload, it will take you back to the last story quest you have not completed, like in your 'first gun' example. If you finish the story quests you need, then quit and reload, it will again take you to the next story quest you need, which could be far in the future depending on what you did out of order in your coop session.

    But its probably buggy and not perfect, and you can probably still screw yourself over pretty easily. Hopefully you didn't get screwed. In BL1, you could not get credit at all, which was safer I guess, but was bad in a different way.

    I feel like playing any game with drop in/out coop is horrible for story. I basically decide to have an online character that I play, and not care about story/full completion, then one mostly single player that I go through for story. Especially in BL, the dialog, quests and timing are built for 1 person. You're supposed to listen to the echos, read quest text, and listen to the NPC talk about the quest. The game feels great when you do that, but its a giant mess if you only hear every other thing because someone else turned something in.

    Regarding guns, purples are like rares in D3. By the end they drop everywhere, and yes, 99% of drops will be crap including purples and oranges. In BL though, you weigh the positives and negatives- shotgun with terrible accuracy and clip size might just be worth it if its triple your last guns damage and has great recoil, reload, refire. You don't need great-perfect everything just to have something viable. You almost have to shoot every gun a few times because regardless of terrible numbers, guns sometimes just feel so good and are effective for no apparent reason.
    John / JohnNiner / Niner

  4. Quote Originally Posted by Darmonde View Post
    I feel like playing any game with drop in/out coop is horrible for story. I basically decide to have an online character that I play, and not care about story/full completion, then one mostly single player that I go through for story. Especially in BL, the dialog, quests and timing are built for 1 person. You're supposed to listen to the echos, read quest text, and listen to the NPC talk about the quest. The game feels great when you do that, but its a giant mess if you only hear every other thing because someone else turned something in.
    That's what I ended up doing, too. Not for Borderlands 1, but 2 has a lot more going on and the writing is pretty funny. I'm enjoying the single player more than multi even.

    Honestly in multi I just want to be max level already. Loot hunting at a low level is pointless to me because I'm going to throw away even the best stuff in a few levels.

  5. Quote Originally Posted by Darmonde View Post
    . Especially in BL, the dialog, quests and timing are built for 1 person. You're supposed to listen to the echos, read quest text, and listen to the NPC talk about the quest. The game feels great when you do that, but its a giant mess if you only hear every other thing because someone else turned something in.
    When I first got to Sanctuary, asshole Vlos ran straight to Scooter, Zed, Tannis and Marcus and made my game an unplayable confusing mess of cutscenes - I still don't know where all of those NPCs are.

  6. I've only been playing multi with local friends for the most part (Truck & I have played from the beginning together) and haven't had any problems yet. Although I only play my siren with him so we stay at about the same level.

    Played single player through level 16 with my commando and have been passing up all kinds of side missions and I got him that far in about 2/3rds of the time it took me to get that far with my siren (6.5 hours compared to 10+).

    And I've got a 14 gunzerker that I've only played multi with in random games after about level 5 and I'm sure his missions are all fucked up.
    Currently Playing: Final Fantasy V Pixel Remaster (PC), Let's Build a Zoo (PC) & Despot's Game (PC)

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  7. Quote Originally Posted by Darmonde View Post
    Regarding guns, purples are like rares in D3. By the end they drop everywhere, and yes, 99% of drops will be crap including purples and oranges. In BL though, you weigh the positives and negatives- shotgun with terrible accuracy and clip size might just be worth it if its triple your last guns damage and has great recoil, reload, refire. You don't need great-perfect everything just to have something viable. You almost have to shoot every gun a few times because regardless of terrible numbers, guns sometimes just feel so good and are effective for no apparent reason.
    I liked how Penny Arcade described it:
    Gabriel actually said there was too much loot, which took me several seconds to process. I asked him why it was a problem this time, when it had apparently been fine in Diablo III. He thought maybe it wasn’t okay in Diablo, either: after all, Diablo didn’t exactly stick. Several hours later, while he was drawing the strip, he paused his music because he’d figured part of it out. Here is me trying to paraphrase it:

    In Diablo - or World of Warcraft, or what have you - loot is not in short supply. At the same time, there’s a top-level cull that takes place even before the corpse has hit the ground. Some items are garbage, either because they are too low level or because they are literally pieces of garbage. Many, many items don’t bolster the particular stat you are trying to augment, so we know where those go. We’ve managed many, many items with this rubric already. Even further, though, there are items which are either not particularly useful for your class or expressly forbidden by it. In Borderlands 2, there is such a thing as a class specific item - but the vast bulk of the haul is universal. It’s a shooter; shooters gonna shoot. And that means comparing and prioritizing five stats plus corollary features every. five. minutes. If that long.

    I understand exactly what he’s saying. It’s the reverse of Eddie’s Dilemma; virtually everything pertains to you. I have my own ways of trying to manage it; when I can’t make a decision, I choose based on sale price. That is to say, even if I don’t know everything exactly, I keep or equip the one that the game mechanism itself values. I have a pistol which, inexplicably, costs as much as everything else in my inventory. It stats are alright, but I kept it because it was so expensive. It turns out that this gun never runs out of bullets. I can’t wait to find more guns like this, completely alone, with my by myself.

  8. I only use blue or better guns now, with the occasional interesting green in the mix.

    Everything else gets marked as trash and sold right away. I'd go crazy trying to use every gun that's just barley better or slightly different.
    Currently Playing: Final Fantasy V Pixel Remaster (PC), Let's Build a Zoo (PC) & Despot's Game (PC)

    Get Free Bitcoins every hour! - www.freebitco.in

  9. Yeah. They do a lot to make things unique too, but that uniqueness is usually hard to figure out if it's absolute shit or not.

    I have a pistol with 200% accuracy, zooms in remarkable, and sways all over the fucking place until you start shooting.

    It shoots two darts, takes up 4 ammo, and then after like 3 seconds (too long) of being in the person explodes and usually lights them on fire with my Siren. It explodes for like 100 damage each one, so I think it's pretty good though. It also reloads super fast. It's kind of neat but it's also kind of dumb. Pretty much how I feel about the whole game. I just need to fix up my Assassin's game so I don't either have to join people doing super low level content, or people doing super high level content (IE every game ends up being level 12, or level 18)

  10. I enjoy multi for blasting bad guys with friends, I was always way more concerned with killing and staying alive and loot took a back seat.

    I mean until a blue sniper rifle drops and i grab it before Dave...

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