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Thread: Virtua Fighter 5 Final Showdown XBLA/PSN

  1. #41
    fwiw patrick "I can't answer that" reilley is going to be on gamespots talk show thing tonight not answering questions about final showdown

  2. #42


    8 PLAYER LOBBIES FUCK YOU MARVEL 3


    vvv cool thanks for sharing
    Last edited by cka; 23 Feb 2012 at 09:58 PM.

  3. This unfortunately looks boring as hell.

    2013 Games Beat: 13

  4. That stage at 2 minutes looks fucking awful. Too small!

    Also I'm so fucking excited.

  5. Good news: it looks like they're running back VF4:Evo's training mode -- which is still, to date, the best training mode in any fighting game ever made.
    Bad news: Most of the customization items from the arcade version are going to be paid DLC. It's one of those things that shouldn't matter... but... yeah. (Granted, when you think how much arcade players have dropped in cabinets...)

  6. #46
    it really doesn't matter unless you REALLY like playing dress-up... I'm sure they'll have a decent assortment of goods in the game itself anyway, if it'll be anything like vf5 was (also I'm pretty sure that there's no way the "10,000 dlc items" is solely going to be dressup items, some of that HAS to be shit like old game audio and match intro videos)

    one thing I hope they do, but probably won't, is go back to vanilla vf4 style per-character custom character saves... it would be p. awesome to hit up a vf tournament and load your custom player (with w/l ratio and preconfigured input settings) up via a usb drive or flash memory card

  7. So few fighting games this gen support loading custom character data from two separate profiles while offline. Glad VF5 is one of them!

  8. Quote Originally Posted by Thief Silver View Post
    That stage at 2 minutes looks fucking awful. Too small!

    Also I'm so fucking excited.
    That stage does look silly. I still play Vf5 from time to time online and am stoked for this release. Could give two shits about buying things to customize characters. I personally would like to be able to disable the glowie-things. Those are bullshit.

  9. #49
    I guess I was wrong about the game including some dress-up items! oh well, sega's gotta be sega I guess

    Online Mode: up to 8 players, spectator mode included. Traditional options for room size, region, as well as to allow playable Dural

    Customizable costumes: Because VF5FS is close to the maximum size allowed for DLC games, all items other than the defaults are not included in the game and are sold as DLC. Items will be sold separately and in packs.

    Training: Options for throw escapes, evades, rising attacks/speed and struggle from guard breaks.

    Replays: You can save offline AND online matches. Frame data, etc. will be included

    License Mode: Tons of challenges as you fight the CPU. There's stuff like "all moves can be canceled", "half weight gravity" and "opponent health doubled", etc. Clear a challenge and get a special license.

    Button configuration: You can set up the controller at the character select screen, and there's also a "button check" option too so you can check to make sure your buttons are properly configured and working!

  10. Size limitations should be done away with and need to stop being an excuse. They could have easily just released it as Games on Demand like Capcom did with Resident Evil 4 and Code Veronica X and Sony wouldn't have cared how big it was.
    Check out my blog: ExHardcoreGamer.com

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