Page 54 of 129 FirstFirst ... 405052535455565868 ... LastLast
Results 531 to 540 of 1284

Thread: Completion Thread 2012: Hai! Dekimashita!

  1. They definitely got the atmosphere right in that one. It was the first time I felt like a western developer finally "got" Silent Hill. I hated the escape bits, but it wasn't enough to ruin the experience for me.

  2. and I beat Tom Clancy's Ghost Recon Future Soldier.

    The stealth missions were complicated, when they shouldn't have been. They take away some of your gadgets, just to make the mission "tougher". The one mission where its "Lone Wolf" was fun, but at the Checkpoint the programmers decided ... okay NOW you can go "loud". But when you try and do it stealth-ly you'll fail everytime. Which brings me to the ... If you fail you have to start in certain cases back to the beginning. Kotaku's review is right the checkpoints are so far apart its ridiculous.

    Then the story bugs the fuck out of me. After you beat the game and you see the final cutscene the damn ending is cliffhanger ... YET it ends.abruptly and uncharacteristically.

    Tom Clancy should be ashamed.
    MechDeus - Nick is the Bruce Wayne to Yoshi's Jean-Paul Valley.

  3. Soul Blazer (Super NES)

    Feeling kind of nostalgic and going through some 16-bit games. I finally got my hands on a copy of Terranigma, so I figured I would go through the entire trilogy. I haven't played Soul Blazer since I was 12. It still holds up well. I love the little details in the graphics. The different themes in each area are nicely done. Only being able to move in four directions instead of eight didn't bother me back then, but it's a slight annoyance now (I just started Illusion of Gaia and that allows eight directional movement, so that's good). It's great that the game allows you to go back and collect everything so you can be fully powered. The final boss didn't stand a chance.

  4. Quote Originally Posted by Mzo View Post
    #32 - Silent Hill: Shattered Memories (Wii)

    Easily the best Silent Hill game since the original trilogy and one of the best looking Wii games I have ever seen. Great use of pointer controls and creative use of the Wiimote speaker. The psychiatrist angle is pretty neat, altering the shape of your game in subtle ways (I just about shit myself at the payoff for the color in your house part because I was totally into it and did color the whole page, lol). There was ONE running away segment that played out like the Lost Woods except I couldn't find any discernible clue as to which door was the correct one to proceed, but that would be the biggest complaint against the game for me. I am very surprised at how much I loved this.
    About damn time someone chimes in on behalf of this. I've barely touched the pile of shame for this generation but have played through Shattered Memories 4 or 5 times. It's basically the most immersive point and click adventure ever.
    Last edited by Low; 02 Jun 2012 at 11:17 PM.

  5. 22. Dragon's Dogma



    Pretty cool game. The combat, while still mostly pretty easy, is 100x better than stuff like Elder Scrolls and Two Worlds and whatnot, and that's only going by the classes I was using. This is pretty important, since the game makes you manually travel its world most of the time. The pacing is a little messed up (drags in the middle for sure), and the end of the game kind of creeps up on you, but it's a pretty great ending and there is some serious post-credits content.

    it's probably the best of these modern console open-world action RPG things.

  6. My interest is all of a sudden piqued, since games like Elder Scrolls just bore the crap out of me.

  7. That's the case for everyone. Some people are just in denial about it.

  8. #538
    I trust Tain more than I think literally anyone else his age with regard to games. Thief is now getting hauled off the Compasstration Camp.
    Countdown to the de facto end of the console generation: 5 exclusives
    Most recent: Deadly Premonition: Director's Cut (4/30)
    Next up: The Last of Us (6/11)
    Later: Puppeteer (9/10), Beyond: Two Souls (10/18), Rain (TBA), Until Dawn (TBA)

  9. 6. Monster World IV

    This game is not a lost 16-bit masterpiece. The dungeons are by-the-numbers and long, long, long. Enemy and boss behavior are sub-Rare caliber. All weapons, armor, and shields look and behave uniformly. I suppose the pet is kind of neat, but it's never implemented in an unexpected way.

    It's not a bad game, just an unremarkable one.

  10. I do not agree with you. It's a fantastic and charming game, although not as good as Wonder Boy in Monster World.
    YAH IT'S TIME. http://www.etsy.com/shop/Finchie THAT's WHAT TIME.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo