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Thread: Assassin's Creed III (PC, PS3, Wii U, 360) & Liberation (PSV)

  1. - Den Defense will not return.
    Hurrah. It was a good idea in concept but failed in execution.

    The rest sounds good, so I think it's time for media blackout to begin.

  2. #32
    I support this alternate reality where Philadelphia doesn't exist.
    Countdown to the de facto end of the console generation: 5 exclusives
    Most recent: Deadly Premonition: Director's Cut (4/30)
    Next up: The Last of Us (6/11)
    Later: Puppeteer (9/10), Beyond: Two Souls (10/18), Rain (TBA), Until Dawn (TBA)

  3. How do you make a game about the revolution without Philadelphia? I'd also think it would be tempting just because it has the most reference material as far as intact colonial architecture goes.

  4. Quote Originally Posted by Frogacuda View Post
    How do you make a game about the revolution without Philadelphia?
    When you want to leave room for future sequels/spin-offs.
    Check out my blog: ExHardcoreGamer.com

  5. You misspelled "DLC."

  6. #36
    Quote Originally Posted by Frogacuda View Post
    - Fighting and stealth will be completely re-innovated, with Connor being compared to a “predator”. The player will be able to climb trees and other natural elements, and dual-wielding weapons such as a dagger and a mohawk is now also an option.

  7. Quote Originally Posted by MechDeus View Post
    You misspelled "DLC."
    They would much rather get $60 from people for Assassin's Creed Brotherlations than $5-10 for a DLC pack.
    Check out my blog: ExHardcoreGamer.com

  8. They had a poll on their website for which piece of history would be used for AC3. If they wanted Philly it would most likely be an extra chapter ala AC2; they have like five other settings they're ready to go with for other sequels. If I recall AC1-3 is Desmond's story and they intend to move on to other characters once this is wrapped up.

    Granted, I should never underestimate the power of milking and all.

  9. Originally AC 1-3 was supposed to be a past/present/future trilogy, but we see how well that worked. I fully expect this story to be milked for all it's worth until the audience loses interest and Ubisoft cancels it unfinished and then reboots the series 4 years later.

  10. Depends on which story you're referring to. According to Ubisoft last year:
    "In Assassin's Creed we set up a timeline with this whole end of the world plot of December 2012," Assassin's Creed: Revelation creative lead Alexandre Amacio told Eurogamer. "That's fast approaching, and the story we have to tell, we obviously need to do it before we arrive at that point."

    "We had such a complex and strong narrative that we ourselves did our best to just try to execute these games before that date," Amacio said. "It would be stupid of us to be centring a game on a semi-reality and then have that conclusion happen after that date in real life."

    "Assassin's Creed is all about cycles - we have the Ezio cycle and the Altair cycle, and both of those are set to conclude in Revelations and we have the Desmond cycle, which is set to end on December 2012," said Amacio. "But there's many cycles within the brand - that's the whole point. History is our playground."

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