The arcade ports were great at the time, but there's no reason to go back and play them. The Double Dragon port is better than the NES one, though, tiny sprites aside.
Wonder Boy in ML/WB3, Kenseiden, Penguin Land, Phantasy Star, Alex Kidd, Ghost House, Golvellius, Choplifter, Power Strike II, Fantasy Zone 2... That's the shit that's probably most interesting in hindsight.
If I was only allowed to have like 15 games, I'd still take the SMS's best games over the NES's.
Last edited by Frogacuda; 07 Jun 2013 at 12:42 AM.
I'm glad I had the SMS instead of the NES growing up.
Phantasy Star is better than any NES game.
look here, upon a sig graveyard.
That's what all the SMS kids said.
Donk
I'm with Mzo. I tried back in the day because of the home port of Quartet which sucked horribly even then. I've tried multiple times since with the same results, even using lists from people here on TNL that they claimed were worthy. I just never got the SMS.
Quartet isn't really a port of the arcade game. It wasn't even called that in Japan, it was Double Target.
There are plenty of good games, but most are ports that can't compare to their original forms.
Stuff like Streets of Rage and Wonder Boy III are fine games in their own right, but there just isn't much point in playing them on SMS.
This is bullshit, as far as WB3 goes. The physics in the TG-16 version are off, the changed character/boss designs are horrible, the graphical "improvements" are just a tacky recolor with some gradients crammed in, and the soundtrack isn't as good (particularly if you're using the FM module on SMS). The SMS version is the definitive.
Unless you meant the Game Gear version. Which is alright, but I don't like the zoomed in view. And again, no FM music.
Last edited by Frogacuda; 07 Jun 2013 at 08:03 AM.
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