29. Middle Earth: Shadow of Mordor
The way the dynamic armies work and tie into stealth/combat is legitimately great and I'd love to see further revisions of it. There's undeniable appeal in slaughtering countless Uruks and seeing all the ways you can affect their army. It kind of gave me a Shinobido vibe. The combat itself is straight out of the Batman games, with maybe a little bit more of a bite to it given how large and endless some of the fights can be, so it's awesome-looking but a bit too easy to master. I don't know how you'd fix that without throwing the system out. I liked this overall.
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