the mistake was buying it for PS4
Last edited by jyoung; 15 Apr 2014 at 03:28 PM.
the mistake was buying it for PS4
By which you mean "buying it". The PC version won't be any better.
James
I got the console version in hopes of avoiding UPlay.
Doh.
You could have looked anywhere on the internet to find out they all use uplay.
The loading and saving wait times are brutal thus far.
10 seconds to view the leaderboard for each track.
10 seconds to load a track.
30 seconds to save after completing each track.
The PC port of the last game was the same way at launch. I got it later and it's pretty decent.
It looks like the save speeds and leaderboard refresh speeds are now fixed.
The Ubisoft servers are also up for now.
Still no luck with Uplay.
It also looks like Supercross tracks cannot be built in the new version of the track editor.
All I see on Track Central is Trials, Skill Games and Freestyle courses.
So essentially, Freestyle has replaced Supercross.
Decisions like this are just baffling. Supercross was the best mode in Trials Evolution after the main single player career.
Instead of building on or even just retaining a great feature, they've basically torn it down and thrown it away.
Also, I found a workaround to finally getting logged into Uplay.
You have to go to the PS4 dashboard, look at the related tabs on the Trials Fusion tile, and click on the "Bike Hue" blade. It will prompt you to log in to Uplay.
After doing so there, Uplay will now work inside Trials Fusion.
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