Three major problems I have so far with this game are the terrible melee, the actual finding other people in the maps, and the wide open areas.
The melee feels floaty, completely stops the character from moving immediately, has no impact, and I'm not even sure there's a sound effect when it connects. After the meaty hits in Destiny and Halo it makes the game feel like it's lacking a major element, especially considering the awkward way they handle weapon loadouts.
For some reason I'm also having a super hard time seeing enemy players in this game compared to Destiny and Halo. My radar shows me someone is in a direction but they never seem to actually be there, and I can't tell if it has too much range or what. I usually don't see people at all until they're already shooting at me which usually is happening from all the way across the map, and the super short TTK and no escape options means I'm generally dead if I'm getting hit at all.
I'm also not really a fan of the wide open areas, especially on Hoth. The tunnels and hanger bays are great places to peek around and bounce grenades, but outside it's just people shooting from five miles off to try and hit a single pixel in the distance. It's kind of true to the movie, sure, but it's not a fun area to actually play in. Maybe if there were deeper and more trenches to run along and jump between it wouldn't be so bad. Tatooine is probably the best layout and Endor is pretty good too, but considering how few maps overall there are each one needs to be well done.
I'm definitely enjoying it, but something needs to be done about the maps and radar for me to really put this in rotation for anything besides the theme.
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