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Thread: Star Fox Zero + Guard (Wii U)

  1. It actually looks more fun being faster like that.

  2. These feels.

  3. It's fucking crazy remembering when that was mind blowing.

  4. Quote Originally Posted by Diff-chan View Post
    overclock it

    You just had to post a link from that god awful fucking pos modder Drakon.
    6-6-98 - 6-6-18 Happy 20th Anniversary TNL

  5. #15
    Quote Originally Posted by Hero View Post
    I didn't consider this til now but...just because there's a screen the GamePad's strength doesn't just have to be about that, right?

    Like...RE4 on Wii is amazing because pointer controls feel better than its traditional setup. If you got to a point, couldn't you just move the GamePad around to aim without needing to look at the second screen?

    In that way, it's marginal, but an interesting advantage over a 3DS. Using movement controls on that requires that you alter your view of both screens. And forget about trying to move it while getting a 'feel' for movement based aiming. Your device for movement and primary view are all the same device.

    I dunno though - it could be inconsequential or not even work that way.
    I don't want motion controls at all. I want the damn 3D.

  6. #16

  7. Hold up the Gamepad? Get bent

  8. Motion control? God damn it, Nintendo.


  9. I don't want to be mean to this game, but when the trailer started, I thought I was watching footage of Star Fox 64 as a build up to the new game.

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