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Thread: Star Fox Zero + Guard (Wii U)

  1. #41
    That's my main concern. The vehicle stages were the worst part of Starfox 64, and it looks like this sure has a lot of them.

  2. The tank wasn't half bad but I must have played the game up until the stupid submarine level a dozen times as a kid.

    The little dinosaur vehicle shown in the video looks very mobile. I saw an air dash. Platinum's vehicle levels suck too, but even the worst of them don't come near that swimming-in-cookie-dough Submarine 64 feeling.

  3. #43
    That underwater stage was the worst. The train stage in the Landmaster was at least fun, if not as good as the regular stages.

  4. I think Mario 2 was the only sequel to ever add in extra playable characters/ vehicles and not feel like a disappointment compared to the original.
    Starfox 64 added in shit and made it worse.
    Sly Cooper 2 added in shit and made it worse.
    Spy Hunter 2 made the car transform into extra shit and it made it worse.

    Maybe it's because Mario 2 wasn't a real sequel.

  5. only thing preventing the first SF from being perfect is that it runs like total dog crap

    Should just remake that

  6. #46
    I think I liked 64 more than the original...
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  7. #47
    Quote Originally Posted by Joust Williams View Post
    only thing preventing the first SF from being perfect is that it runs like total dog crap

    Should just remake that
    I could get behind this.

  8. They could also fix the busted difficulty.
    Whenever I played it, I would either finish it without getting killed at all, or die late in the game and hit a brick wall because the game takes away all the weapon powerups and nova bombs.

  9. #49
    You could learn to suck less.

  10. That would be when I beat the game on a single life.
    If you think you can start with the pea shooter on the final stage and actually survive, then give it a shot.

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