Yeah. I'll gamefly it, or go cheap.
I had a good laugh the other day when I saw DT was readily available. All those idiots spending $150+ for a game they didnt care about and only wanted because omg r@re.
Yeah. I'll gamefly it, or go cheap.
These are opposites to me. Splatoon controls nicely. Kid Icarus Uprising is physically painful to play. One's different. The other is flawed design.Originally Posted by Hero
I always chuckle when I see people saying that Kid Icarus is not acknowledged as one of the best 3DS games. They just don't realize that game was impossible to play without pain for lots of people.
Good point, and given my situation this feels like a bit of both? But I know that won't be true for everyone.
Finished!
"This is dedicated to our wingman who fell in battle"
The hell, Nintendo. I'm not crying, you're crying.
Maybe they'll patch in controls like Lair.
Maybe.
Tried Co-Pilot mode with my brother. Seems almost like they should've made co-op required. It plays so much better when piloting and cockpit targeting are split roles. It doesn't feel like one person has more or less to do than the other, and you kinda communicate to each other where enemies are, etc.
That's good to hear, as I suspect my daughter will want to play co-op. She loves 64 3D.
This game is pretty exciting when everything clicks. It takes way longer than Splatoon though and it still isn't quite there for me but it feels like it could be.
Donk
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