KoF '98 is a good, honest game, but what are you really gonna do with it by yourself on a Switch? There's no story mode, graphics are kinda meh, and the engine doesn't much lend itself to monkeying around in training mode.
Garou is a little sloppy, but it's a much more fun game to look at and tool around with in single player.
Apparently the Splatfest is running from 6pm to 10pm tomorrow night, you know the time when people tend to go out and not be at home playing vidya. Thanks Obama.
Feint cancelling is just a goofy, goopy, goof troop mechanic. It's fun, but if you're gonna tell me (crouching C -> feint) x 4 to guard break someone, then doing four more feint cancelled low C's into a super isn't a big, wet, sloppy Joe of a six second fighting game sandwich, then you're in denial about your own predilection for sloppiness. Just embrace it. You love the slop. It's fine. I'm not slop shaming you.
That stuff is, incidentally, what makes Garou a better training mode game than KoF '98.
Same, but if someone is asking for a Neo Geo fighting recommendation for the Switch of all platforms, I have to presume theirs is going to be a primarily single player experience.
Last edited by A Robot Bit Me; 15 Jul 2017 at 07:08 PM.
I still like running through FF1 once in a while. FF2 is utterly meaningless with FFS around. The Real Bouts are probably the most fun all around.
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