They sold 906,000 of these in March, which is almost half of that 2 million launch month allotment. They also sold 925,000 or so copies of Breath of the Wild on switch.
Those extra Zelda sales were people who couldn't buy a console, but still wanted a taste of Switch games.
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I know a poor kid who bought a Switch on launch day, but didn't buy any games because he was waiting for another paycheck.
Have to have games to have demos though
Konami seems to have fixed a lot of nagging issues with Super Bomberman R today.
Ver.1.3 Update Notice
・Four new VS stages have been added to the shop (White Cross, Lagoon, Max Speed, Power Zone).
・Two new series of accessories have been added to the shop (Crowns, Bombs).
・The frame rate of the entire game has been improved. We also made slight adjustments and improved the controls as well.
・Less lags are likelier to happen when every participant in the Online Battle have good network connection.
(If you want to find opponents with good connection, set Other > Basic Settings > Network Settings to the very left.)
・Made it possible to press L/R to change the inclination of he map in the Story Mode. Other > Basing Settings will also allow you to fix the camera position as well.
・You can now choose the strength of the COM on the Multiplayer Battle Mode.
・The strength of the Five Dastardly Bombers on the Story Mode have been adjusted.
・The difficulties of Beginner and Normal have been reduced, making it easier to beat them.
・Adjusted the heights and slopes on some maps to improve the visibility.
・If you continue a certain number of times in the Story Mode, you will be able to continue without paying anymore gems.
・Changed the BP (Battle Point) increase/decrease rate for the League Battle.
・Fixed other various small bugs.
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