Agreed that the important stuff hidden behind walls is a bit of an odd choice, but I've played online since moment one and found a lot of them through people's signs. For the wall that leads to McDonnell, I actually touched a bloodstain near the wall and watched the dead guy run through it (where he apparently fell down the hole) and thats how I knew to attack it. That kind of thing is really awesome, a real holy shit moment.
As far as the NPC quests go... yeah, they're very obtuse in this one. Not that they're super well defined in any Souls game, but this one feels even more shrouded than the others. Finishing Anri's quest while going for the hidden ending would be nuts without knowing where to go later, as there are some really detailed steps to making it work. Siegward, too. I completely missed his 3rd step in the Cathedral the first time around, and even if I had found that I absolutely missed the area he ends up in in the Profaned Capital. It's going to be real hard to do without a guide, but kudos to Bio for trying it even after a few playthroughs!
I went ahead and boosted Mourne's Hammer from normal to +10 because I wanted another big badass weapon, then when I went to equip it realized I didn't have the Faith to do so. Fucking fail. I'm very sad that I haven't found a Black Knight Greataxe (I'm guessing it's a random drop?), since that was my favorite weapon in the first game and I've totally seen people using it, I have a feeling it would be totally OP at +5 though.
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