The latest SteamVR beta has asynchronous reprojection, AKA Active Timewarp. It's universal and works as well as it did in Oculus land (and I guess PSVR, too), though only with nVidia cards. It really smooths out Raw Data's rough spots for me, and it's awesome playing a roomscale action game with that level of visual fidelity.
I assume they're working on an ASW equivalent now.
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