The gameplay portions feel like a gritty remake of Crimson Tears. I would probably like it a lot more if the attack execution was faster and there wasn't durability on everything.
I do like that they're at least fully embracing the lack of a fourth wall this time instead of saving it for awkward, out of place dick jokes, so it feels more consistent overall. The old school tracking effects, boot up, and videos are also all pretty neat. It feels pretty forced beyond that, but I guess it wouldn't be a Grasshopper game if it wasn't.
I'm a bit of a sucker for roguelike adventure games so I'll probably play this a bit more than it's worth. At least the combat isn't much worse than their usual fare.
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