Originally Posted by
icarusfall
I cannot for the life of me figure out the back and forth of this game. It seems like it’s never “my turn” so to speak. I block through a string and end up eating their next combo when I try for a jab. I love the presentation, and I’m not having a bad time, but the lobby stuff is The Worst. Why does Arcsys insist on this bullshit?
The reason is because "your turn" takes much, much, much longer than almost any other fighter. First, there are almost NO frame advantage moves, but everything can be staggered into the next move. So it goes like this, L, L, stagger M, stagger H, stagger S, call assist 1, L, L, stagger M, stagger H, stagger S, call assist 2, L, L, stagger M ect. You can see why 3 chains through takes forever.
Beyond that, at any point during those stagger moves, you can not do the next one and restart the chain. So like, L, L, stagger M, Stagger H, (let this move finish), L, L again. All mixups in this game after the opponent uses a down + M are weak, because everyone loses their low moves after that and you can just block high. At any point where you go back to the (A,A) part, the offense person could choose to throw or dash over crossup M which is somewhat ok.
Lastly, at any point you can call out a stagger with your reflect (back + S), but if they bait they get full combo. Still its the best defense in the game.
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