Wolfenstein II took an interesting approach to this problem by adding *more* difficulty levels: six instead of the usual four.
Just like the last game, you can switch between them whenever you want without penalty. But now there's a lot more difficulty fine-tuning available. This allows you to constantly play the game however you want rather than force you into a specific playstyle to beat the game's AI, which is how games should be ultimately enjoyed I think.
The spirit of liberty is the spirit which is not too sure it is always right. -Learned Hand
"Jesus christ you are still THE WORST." -FirstBlood
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