1. Suikoden IV.
It's amazing how time changes us. I initially played both Suikoden 3 and 4 close to their launch dates. I LOVED Suiko 3. When they announced 4, I couldn't have been more excited. I've always had a thing for pirates, and now I get to play as one in one of my favorite rpg series. I won the stupid mini game thing Konami had on their website, and received an artbook, coin, and wall scroll (which hangs in my store today). So yeah, I was psyched for the game.
It finally launched. As soon as the shipment of new games arrived at work, I tore a copy open, plopped it into the demo PS2, and plopped myself in front of it. Seemed to have a slow start, but hey, most rpgs do. After a few hours my giddy excitement had turned into complete disappointment.
The party was cut from 6 to 4. That means even more grinding to keep all the characters relevant. Yuck.
The encounter rate was stupid high. Like, Vay high.
The boat controls were complete ass. There were invisible walls around the islands that would turn your ship every which way no matter how hard you fought against it. I'd try to aim the boat straight into a harbor and get shoved aside. With the encounter rate set so goddamn high, that meant at least 2-3 battles would have to be fought by the time I swung the boat around for another try.
I tried to stick with it, but couldn't. What a frickin' let down.
Fast forward to last Summer. I decided I'd play all the (main) Suikodens in a row so I could transfer my saves (which I'd never done before) and get the full experience. I plowed through 1 & 2. When it came time for 3, I was again enamored with certain elements, but by the time I got half way through I began to hate the game. I finished it, but it was a struggle to stick with it. What happened? I loved it when I first played it?
That put me off diving into 4 right away. If I hated the one I used to like, surely trying to play the one I hated would be even worse right? Well...
Whereas I couldn't wait to get 3 over with, I didn't want to stop playing 4.
My clear save has 70 hours on it. I could have beat it at 40 hours. But I was having fun dicking around, doing the treasure hunts, trying to gather materials to craft better armors, etc.
All the things that annoyed me when I first played it continued to hold true. But I kinda got used to things. I needed a fuckton of money and material drops. So the battles didn't grate too much because I needed them. The ship still controls like ass, but I learned it's better to try to graze by the islands, rather than approach them head on. I also found Viki earlier, so that eliminated a lot of the unnecessary boat travel. So yeah, this is worse than 3 in several ways. But it's a lot better in other ways too.
This has a better story. This has better graphics. This has more (and more interesting) locations. This has cat people instead of stupid looking duck people. Suikoden 3 has Aila, and no one in here was as charming as her, but there were a few characters that got close.
I originally had no intention of playing Suikoden Tactics due to its reputation and how little I seem to enjoyable tactic rpgs. But now I'm really considering it just to stay in this part of the Suikoden World a bit longer.
So anyway, the correct ordering of the five main Suikodens best to worst is 1,2,5,4,3. You can argue differently, but you'll be wrong.
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