Yes, WD made most of the games more difficult when they brought them over. The notes say:
* All enemies have their stats restored to what they were in the Japanese version.
* The formula that calculates damage from passive hazards (lava, spikes, etc.) has been reverted to its original form.
* Items now cost (and sell for) what they did in the Japanese version.
It's been too long for me to remember exactly how hard the original was, but if I recall correctly it wasn't so much that it was harder, but the enemies were damage sponges so it took annoyingly long to beat some of them. In the game the bosses always have 100 HP but the defense stat is what changed. In this patched version if you are using the current best weapon you usually do 5 hp damage instead of like 1 or 2.
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