The Series S is cheaper because it also has less RAM and a smaller SSD. Since the aim is a lower native resolution, not as much RAM is needed (10GB vs 16GB) and the altered GPU is cheaper and uses less power (thus a smaller power supply). It has the exact same CPU and other guts so it's fundamentally the same everywhere else. It'll do 1080p 60fps no problem. The Coalition already has Gears 5 running at 120fps. Depending on how good the upscaler is (considering how amazing their backward compatibility software is, it'll probably be great. OG Xbox games are getting Ray Tracing!), I doubt anyone will be able to tell the difference on a monitor that's less than 30" that it isn't native 4k. Nvidia has been dumping a huge amount of R&D into DLSS so this is no surprise. You better believe Sony is working on similar upscaling tech. Checkerboard rendering is on the way out.
MS is simply doing what the cell phone industry has been doing for ages, it's a great idea.
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