A massive leak of official Nintendo source code has appeared online. This mega leak is extremely interesting as it contains a treasure trove of behind the scenes files for classic Nintendo consoles and games. It is safe to say that at this point, this “Gigaleak” (as many are referring to it) is perhaps the largest data breach in Nintendo history.
The leak itself, from what we have gathered, is around 2 GB worth of various Nintendo related content. At the time of this being written, the leak itself is still being scoured by multiple people, continuing to reveal new information. In the remainder of this article, we will go into what has so far been confirmed to have been found within the files (yes, it appears that we almost got a Pokemon MMO for the Gameboy Advance).
What’s in the Nintendo “Gigaleak” source code?
So far, the following has been found in the source code:
Full development repository for Ensata official DS emulator (\20100713cvs_backup.tar\ensata\)
Full development repository for Pokemon Diamond and Pearl
(\20100713cvs_backup.tar\pokemon\pm_dp_ose\)
Full development repository for Pokemon Diamond and Pearl, ending in March of 2006
(\20100713cvs_backup.tar\pokemon\pokemon_dp\)
Full personal development repository by a Diamond and Pearl dev
(\20100713cvs_backup.tar\pokemon\yama_work\)
Full development repository for NetCard (cancelled GBA peripheral)
(\netcard.7z)
iQue GBA stuff
Full development repository for Game Boy Advance BIOS
(\other.7z\agb_bootrom.zip\agb_bootrom)
Full development repository for Game Boy Color Boot ROM
(\other.7z\agb_bootrom.zip\cgb_bootrom)
Full master ROM database (America and Japan, NOT Europe) for Famicom and NES including the ROMs (and I mean everything – there’s even Nintendo World Championships 1990 and shit like that)
(\other.7z\NES)
(\other.7z\HVC)
Master ROM of Super Mario RPG
Source code to Star Fox
Source code to Star Fox 2
Source code to Link’s Awakening DX
Link’s Awakening DX bug reports
Source code to Wild Trax / Stunt Race FX
Source code to Yoshi’s Island
Source code to Mario Kart
Source code to F-Zero
Source code to TLOZ A Link to the Past
TLOZ A Link to the Past dev stuff & bug reports
Source code to Super Mario All-Stars (including Mario World?)
Source code to the Wii VC Game Boy Emulator
Some weird prototype game (“super_donkey”, from early 1993 – Yoshi’s Island style)
Video footage of The Donkey
Super Mario Kart prototype(s)
Full development repository for a tool to upload titles to the Wii Shop Channel
“WallPaperPasswordMaker” source code
Random test program source code
Seven early 1990s tape backups
Several Super Mario World 2 prototypes – “Super Mario Bros 5: Yoshi’s Island”
eTicket signing keys for an unknown system
Private and public keys for “various arcade manufacturers”
Game Boy Advance and Iris (early 2003-era DS prototype with 1 screen) board documentation
Tons and tons of CAD documents in general relating to Nintendo products
Wii private keys?
ES/FS source code (IOS) (also a p2p/voice chat lib?)
P2p lib:
(/netcard.7z/gba/depot-offline/sw/common/sdks/p2p)
IOS Arm Toolchain patches:
(netcard/gba/depot-offline/sw/devroot/tools)
Hamtaro Ham-Hams Unite! debug build
(other\CGB\B86__ハム太郎 2\Master\USA\ham2usa_020807)
SuperFX Test Program (1991)
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