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Thread: Ikaruga

  1. Ikaruga

    Ikaruga

    Arcade Mode Ranking

    Code:
    
         name                 score             chapter        max chain
    
    1.  RJJ (Valgar)       34,215,000          chapter A         233
    2.  ChrisM-UK          33,812,090          chapter A         222
    3.  MrMonkeyMan        29,587,080          chapter A         187
    4.  blueskied          29,561,890          chapter A         182
    5.  Jugem              29,211,830          chapter A         198
    6.  Saffran            28,562,460          chapter A         189
    7.  DXUNC              28,321,600          chapter A         207
    8.  ICE                28,012,160          chapter A         188 
    9.  Dave SS            27,897,790          chapter A         186 
    10. Jx2                27,461,650          chapter A         178 
    
    _ _ _ _ _
    
    
    11. NoboruWataya       26,181,120          chapter A         179
    12. Kiken              24,537,510          chapter A         175 
    13. Venom              22,885,690          chapter A         ???
    14. J2d                22,544,110          chapter A         160 
    15. japtor             21,404,830          chapter 5         129 
    16. Tonydoo            15,313,310          chapter 5         142 
    17. oxtsu              13,483,680          chapter 3         169
    18. Mister DAN         13,280,910          chapter 5         106
    19. johnk_             10,302,100          chapter 3         127 
    20. barbu               9,293,520          chapter 4         121
    21. sexual nougat       9,138,780          chapter 4         126 
    22. sleeveboy           8,842,270          chapter 4          97 
    23. pfunnell            8,636,170          chapter 3         153
    24. treble              8,296,820          chapter 3          88 
    25. epmode              7,722,300          chapter 3         106 
    26. svamppi             7,502,620          chapter 3          81 
    27. Ex_mosquito         7,068,340          chapter 3         107 
    28. danhaigh            7,028,000          chapter 3          79 
    29. Adman               6,860,870          chapter 4          85
    30. cigsthecat          6,654,970          chapter 3          79 
    31. grunt8bop           6,577,520          chapter 3          95 
    32. Sub                 6,424,700          chapter 3         103
    33. Rich                6,388,620          chapter 3          91
    34. Click_Stick         6,064,900          chapter 3          88 
    35. DeSangre            5,610,380          chapter 3          76
    36. amerrykan           5,585,540          chapter 3          86 
    37. Rummy               5,494,630          chapter 3          86 
    38. Randorama           5,224,130          chapter 4          84 
    39. Kaneda              5,193,930          chapter 3          74 
    40. JM                  5,026,760          chapter 4          78

    Update: Valgar reclaims first.

    Rules: Full default settings (Normal difficulty, extend= type 2, player stock=3). You may play in any of the screen settings, but of course "vertical 1" is really the only appropriate way to play this game. Scores from Naomi, Dreamcast and Gamecube formats will be accepted. Gamecube players must play at full speed, not in the added "slow" mode. List your name, score, last stage reached and your max chain. When posting please put commas in your score. Have at it...
    Last edited by cigsthecat; 14 Jul 2004 at 07:10 PM.

  2. There's only one ship -- maybe replace that field with a submission date instead? Sexy looking chart, by the way.

  3. *begins to type in score*
    No really! I've got the Japanese release! Waaaait a minute...

    And yes, that chart is damn sexy!

    Click_Stick: If you could, check through any recent Arcadia issues you have and see if you can find a Japanese score for this game (they're in the back), I'd like a target to aim for despite my sure-to-be-incompetant self. My March issue has RS, but no Ikaruga.


  4. Originally posted by MechDeus
    Click_Stick: If you could, check through any recent Arcadia issues you have and see if you can find a Japanese score for this game (they're in the back), I'd like a target to aim for despite my sure-to-be-incompetant self. My March issue has RS, but no Ikaruga.
    My one issue is at home, unfortunately... Mode's link should provide some good scores, however.

    And yes, hands down to the most sexual chart yet.

  5. Thank you, kind sir. Now I have a goal, before I even have a game.

    I wonder about the disparity in scores between Normal and Hard. Kind of odd...

  6. Originally posted by MechDeus
    I wonder about the disparity in scores between Normal and Hard. Kind of odd...
    In NORMAL difficulty, if you destroy an enemy with the
    same-colored weapon, it will eject suicide bullets--
    bullets that aim toward your warship. The same applies to
    HARD difficulty; however, if you destroy an enemy with a
    different-colored weapon, it will also eject suicide
    bullets.

    I guess it's difficult to dodge both colors of suicide
    bullets in certain situations. It could be better to let
    a few enemies escape, thus sacrificing score in order to
    survive. That may be why the scores on HARD difficulty are
    typically less than those on NORMAL.

    I've yet to play Ikaruga, so I'm unable to confirm if this
    is correct. But I think my reasoning is plausible. Unless
    you're considering some other disparity.

  7. *shrugs* Your guess is as good (though easily better) then mine at this point. Thanks for the info!

    Would this mean that one would naturally earn less points in Hard (provided you get points for absorbing bullets and earning Supers), or am I off on that? Would the extra enemies (I'm guessing Hard has) give off points to offset that?

  8. Originally posted by MechDeus
    Would this mean that one would naturally earn less points in Hard (provided you get points for absorbing bullets and earning Supers), or am I off on that?
    First off, you earn 100 points for each bullet you absorb.
    You gain nothing extra for earning a super.

    Despite this, you're right, you would earn fewer points on
    HARD. Just look at Treasure's Chapter 1 video. Sometimes,
    both black and white enemies move quickly along a certain
    path, so you must stay as one color in order to catch them
    all. On HARD, I doubt you can approach all these situations
    such that (1) you would make chains as you would on NORMAL
    and (2) dodge suicide bullets of both colors. You would
    have to sacrifice chains in order to survive. Does this
    make sense?

    Would the extra enemies (I'm guessing Hard has) give off points to offset that?
    I'm unsure if there are extra enemies on HARD mode, so I
    can't answer that. I hope someone else has an answer.

  9. Does this make sense?
    Yepyep. Thanks again, my copy shall hopefully be here in a few days so I can experiement myself.

    Now, the regular enemies give off less bullets from dying in Hard, but do the bosses toss out more weaponary? Could you actually make up points on the bosses (ala ESP RaDe), or does absorbing them not matter and you only get points for killing bosses?

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