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Thread: Super Monkey Ball 2

  1. Launchers totally soured me on Monkey Ball 2. I haven't touched the game since I finished that level. I can't be bothered to randomly roll my monkey around hundreds of times hoping I'll finally hit the right spot to beat the level. I'd like to think I just suck terribly, but it seems like there's far too much guesswork involved and far too little reflexes or whatever. I wouldn've given up on single player earlier if you didn't have to unlock the stinkin' mini-games.

  2. The trick to Launchers (SPOILER ALERT!!!!!!!!)

    is to line your monkey ball with the tip of the arrow point of the launcher before it launches. Make sure you're facing the column and don't stand too close to the launcher.

    As you're rolling up the column (or right before the launcher hits), hold down to slow the monkey's launch up the column. Make sure the map on the lower-right corner is set to really close-up view, so that you can the manuever the ball to fall on top of the column while it's in mid-air. You'll still need to look at the close-up view of the map to determine how to fall down through the rotating goal once you're on the top of the column.

    By luck, I actually went through the green goal while going up the column once. It only passes the Coin Slots stage, so it's really not worth trying to go through unless you're that desperate for double score.

    I reiterate, I have issues with this stage.
    R.I.P. Paragon Studios

  3. stop saying SMB as an abbreviation! I keep thinking super mario brothers...
    "The only way microsoft would make something that doesn't suck is if they made vacuums"

  4. Yeah, that's the correct strategy for Launchers.... Now try doing it. Ugh. Before I knew the strategy I must have spent 40 minutes killing my monkey. After I found it out, I still needed about 10 continues! I don't even know if I could do it again.

  5. I hate how for many levels you need to know the exact second to start moving to succesfully beat the level. Its like you need to take notes on the times and shit.

    Challenging? yes.
    Fun? no.

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