Not bad, man. That's more or less how I felt. I do have a few thoughts to add though. I really liked the fact that your save file makes every completed/unlocked mission available to you when you load up your profile, so you can go back and replay any mission any time you like (see if those new veritechs make a differance). This would have been ten times cooler if there was some sort of score/ranking system (beyond mission time and hit percentages) but overall the game has a nice "pick up and play" arcadey feel to it that a lot of action games lack anymore (kind of reminds me of Gunvalkyrie in that respect). I can't stand it when excessive cutscenes and dialogue get in the way of the action (*cough* MGS2) but thankfully that's not really the case here- the goals of your missions are made clear without unnecessarily wasting your time before you get the chance to complete them. Mission variety could have been a bit broader, but I never really get bored with them (probably because most are 5-10 minutes long) even if I have to retry them several times (I've decided to stick it out with the highest difficulty setting, but I'm still on the fourth hub of missions). Also, the game is challenging without ever feeling impossible (although the odds are NEVER in your favor), there is a definite need for skill, twitch and fast thinking to get you through all but the earliest missions.
Overall, I'd say they did the license justice without relying on a recycled story (although there are some parallels and references) and it's a decent value for fans and newcomers alike as it seems pretty lengthy, keeps up a respectable pace and challenge, and has decent replay value at worst.




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