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Cafe Tropico  |  Tropico  |  Strategy, Hints and Cheats (Moderators: CafeDave, Mr.P)  |  Topic: Spring Beakdown scenario
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Matey
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« on: 08/31/08 at 05:35 AM »

Hi

I'm having difficulty with this scenario, even though it is rated "easy". Whether I initially develop tourism only, industry only or a mixture of the two, by 1968 I'm out of money.

I am correct in thinking that the "easy" rating was given before "FixHotel" was available? I can see that the scenario would be a breeze if my treasury was artificially inflated with unearned hotel profits. Does anyone know if it is possible to complete the scenario with "FixHotel" in place?

Thanks

Matey
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« Reply #1 on: 08/31/08 at 08:46 AM »

I am correct in thinking that the "easy" rating was given before "FixHotel" was available? I can see that the scenario would be a breeze if my treasury was artificially inflated with unearned hotel profits. Does anyone know if it is possible to complete the scenario with "FixHotel" in place?

You've got it! In checking the "Scenario Archive", I see no author listed. That means it was provided by the publisher; and IIRC, it came with Paradise Island. For some reason, the developers & publishers had not noticed the doubling of hotel revenue - at least they never mentioned it in public. It came to the attention of players on this board very indirectly when some one was examining the financial reporting given in the Almanac.

That's the long way of saying that: Yes, there is little doubt that the 'easy' rating is based on a false level of income.

However, in a more general way, the ratings given with the scenarios are very subjective. There have been discussions about how they are assigned and what they really mean. I opine that they are little more than a crude representation of the two initial settings, Political Stability & Economy. Just turn on the random events, and the stated rating is out the window. But further, the different authors have different ideas about what the rating means. For example, is it for a 'newbie' or a 'master player'? Or for play totally without cheats, or with a couple of cheats allowed? Some players posting here think that certain parts of the game are "busted" and so certain cheats should be allowed, e.g. Laborers are hard to manage so "Rapido" should be used routinely. Other players posting here advocate "gamey" techniques such as inflating the Swiss Account by starting & then pausing large numbers of expensive buildings just in time to meet victory conditions.

As to completing the scenario with "FixHotel": I suspect you are breaking new ground.

There have been discussions about why an economic slump seems to occur across games. I don't know about the late '60s; but here is one example of such a discussion:
http://tropico.strategyplanet.gamespy.com/cafe/index.php?topic=9134.msg186195#msg186195

I hope you will continue your attempts and show us that an honest tourist industry can work in Tropico !
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Matey
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« Reply #2 on: 08/31/08 at 12:05 PM »

Thanks again, CK. I'll let you know if I ever complete it!

No doubt all the players that use "rapido" (just to correct the "busted" bits) will have "FixHotel" in place too.  Smiley


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« Reply #3 on: 09/01/08 at 08:23 AM »

... Whether I initially develop tourism only, industry only or a mixture of the two, by 1968 I'm out of money. ...

Matey,

Thinking about it some more, I wonder if your citizen population undergoes a steady expansion? Or if it stablizes? Likewise, I wonder if you routinely respond to the 'prompts' to add the 'overhead' citizen services buildings (health, religion, food) plus army, police, & government?

Actually there are lots of buildings that are expensive to build, staff, & maintain which bring no 'direct' cash flow. Even with housing and entertainment, you have to watch closely to break even, let alone make a profit, from your citizens.

I have never been able to sense a rhythm in matching expansion of the 'overhead' to growth of the population while just keeping ahead with the treasury. I have to rely on 'overkill' in making money.

Regards, CK
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Matey
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« Reply #4 on: 09/01/08 at 01:17 PM »

CK

I may have been a little over indulgent in "services", but only a little.

Just failed again. I have nice economy but can't do that and develop the tourism to achieve the scenario goals quickly enough. I'll have another go.

Are you able to edit the heading of the original post to "Spring Breakdown scenario"?

Regards.

Matey
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« Reply #5 on: 09/02/08 at 05:41 AM »

Are you able to edit the heading of the original post to "Spring Breakdown scenario"?

Sorry, but I am unable to edit anything after it has been posted. I don't know if even the designated 'moderators' can edit the titles of posts - especially the first in a string.

Of course, anyone can change the title of an individual post as they compose it.

I'm not sure of the change you desire.

 Huh Wink
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« Reply #6 on: 09/07/08 at 04:03 PM »

CK

Have completed Spring Breakdown, with FixHotel in place. Done with 2.5 years to spare. As with many things in life, its easy enough once you know how!

Just changed my income making industries a little and pressed on with tourism development a little earlier at the expense of a few dwellings. Social infrastructure was a college behind, but otherwise the same.

Thanks for your advices.

Matey
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« Reply #7 on: 09/08/08 at 04:29 AM »

Have you experienced any riots?

I remember that some tourists could become really nasty in that scenario, breaking some of my pubs apart. My police officers were busy all the time, which is cool and funny.
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« Reply #8 on: 09/08/08 at 07:21 AM »

Have completed Spring Breakdown, with FixHotel in place. Done with 2.5 years to spare. ...

I'm glad to hear it. Thanks for telling us.

It seems like there is more satisfaction in winning after one has lost a couple of times.

 Cheesy Wink Cool

If I helped, it's my pleasure.
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Matey
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« Reply #9 on: 09/09/08 at 01:45 PM »

TeamStar

Yes, riots every time. They demolished a pool once.

Matey
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