So far, they have provided some interesting thought and speculation.
We again gaze upon, a well-developed island infrastructure, call it Miami... on a flat, boring island.
Hopefully, this was just "bad luck", with the random island generation.
Someone, that I discussion the building sprites with... gets physically ill looking at them.
I've also heard grumbles, about not enough Caribbean influence on the buildings.
The feeling that I got is not Caribbean, but South Florida.
It is tropical, dangerous, depraved and ill-moral... close enough for me

Since we have only seen the "uber-urban" building sprites... who knows about anything else.
I'm sure everyone noticed that the screenies were not from game-play, it was a just a well-done map.
I suspect, that the successful integration of the interface, to the game platform... was just a few hours old.
Designing "purty" maps, is a big part of my T1 time.
Hopefully, we will get some screenies, of a more humble Tropico, sometime in the near future.
I did find the interface to be less obtrusive, than with T1.