I was playing the "Exconvicts" scenario last night and something strange happend. One of the fishing warfs just stockpiled its fish. It had full staff, there was plenty of teamster in the city (one teamster office was very close), it had road access, but its output store just kept rising (ended at 86) and it gave no income and provided no meals. I even had some fishing ???warfs further away from the population and teamster office and they worked fine.
There was also another strange thing in the joblist in the Almanac every job type had their usual row, but fishermen was showed in 2 rows with other jobs listed in between. Does anybody have an idea whst the problem is?
