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Cafe Tropico  |  Tropico 2: Pirate Cove  |  Pirate Cove Strategy/Hints/Cheats (Moderator: CafeDave)  |  Topic: Found a date/gold/resource hack for Demo
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Author Topic: Found a date/gold/resource hack for Demo  (Read 1162 times)
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Calenstein
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« on: 02/17/03 at 04:47 PM »

This was a no-brainer, but I haven't seen anyone mention this on the net, and some people might not be able to find this out on their own =0.

\maps\Two Captains, One Ship.txt

Open up that file in a text editor, and one of the first chunks of code you see is the setup for the variables of the game.

Read the lines carefully and you can change the amount of starting gold and resources. There's even a variable for starting date.

e.g.

action set_player_cash {amount: 9999;}

or

action gift_commodity { building: "sawm"; commodity: "lumb"; amount: 9999; }

Furthur down there's variables that enable various units/buildings in the demo. I'll take a guess and say you probably won't be able to access anything more. But you never know.

Remember to back-up the old .txt file first before modifying it!
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Marlow
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HEY I SAW A BILLY GOAT!!!!!!


« Reply #1 on: 02/17/03 at 05:54 PM »

You can enable the scary skeleton, and most edicts.
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THAT BILLY GOAT HAS A PUFFY BEARD!!!!!!!!

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BANGIN' UP HIGH THE HANDLE HOMEY BEEF - White Men Can't Jump- the video game
muttbunch
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« Reply #2 on: 02/17/03 at 07:34 PM »

To save yourself some time, you might want to read through this thread:

http://dynamic3.gamespy.com/~tropico/cafe/index.php?board=18;action=display;threadid=6323
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Hehe! Hehe! Arr! Hehe!
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