... Is it possible in the standard commercial release of game Tropico Island, make a set up to "endless" game? When El-presidente gets old, it seems that you have to lose the next election, because El-Presidente cannot live forever. Is this the result of the game, that you have to loose everytime? ...
All the
Random Maps are endless. See
Random Map Setup on page 10 of the Manual. It does not require any setting or programming. Quote from the Manual:
"Game Length: Finally, you can choose the game length - at the end of this period of time you will receive a score based on how well you have met your victory goals. However, if you want to keep playing beyond that time limit, you can; you just won't receive a score for the extra time." You have to go through a "movie" and watch for a prompt/selection to click on to quit or continue.
"When El-presidente gets old, it seems that you have to lose the next election, because El-Presidente cannot live forever." That may be the impression you have, for some reason, gained. However, I know of nothing in the program which absolutely causes this "election loss" to happen -- especially just because El Presidente gets old. Several players who have posted here have played games which have lasted for centuries - particularly
MrP. So, NO - it is not "the result of the game" that causes you to lose every time at about the point when El Presidente gets very old.
The
Pre-Designed Scenarios are a different matter. Most of them have a game ending, win or lose event included in the "script," although not typically related to El Presidente's age.
Homemade scerios are always "endless" by default.... I dont remember what sets it that way.... It might just be the almanac-score event.... or maybe it is the inclusion of gamewon and/or gamelost that triggers it.
As Brf points out, it is how the script for a scenario is written that may trigger a game end. It may be a score or a date or a combination.