It would have been possible to explain the concept of
government control as measured by the ground overlay displayed by its button under the Info/Gen subgroup.
The displayed information is that the red areas are subject to Rebel Attacks and
uprisings ; the advice is to build Guard Stations to reduce the red.
Even after we got the spread sheet for the bldg.dat file, what is measured by the overlay is not intuitive. The building auras (radiated effects) which are probably involved are:
- Crime Presence - representative of population concentrations (?)
- Rebel Presence - no building uses it
- Police Presence
- Military Presence
Undeveloped area is a bright green. That seems to indicate that the mere presence of people reduces "government control" while only a select building or buildings exert government control.
Police Presence is radiated by eight buildings, including the Guard Station.
Military Presence is radiated by nine buildings, including the Guard Station and the Statue.
The Guard Station radiates level 10 police presence for 10 tiles and level 30 military presence for 20 tiles.
The Statue radiates level 25 military presence for 14 tiles.
There are two directly related happiness factors dependent upon the building auras:
- Crime Safety = the balance of the crime and police presences
- Liberty is reduced mostly by military presence and somewhat by police presence (other positive factors)
.
Perhaps there were other ways to respond to disbelief which was perhaps justified by intuition about what is logical. At least as wrong as I was then, I'm still hanging in here.