It seems this whole thread is about not understanding what haulers do and how to manage them.
The most useful information is from
TJwhen a ship returns from a mission or has finished being built, it heads for the [open\available] dock with the most supplies
I did notice a ship will dock at a dock with no workers.
only if:
1) that dock does have most provisions despite having no workers
- or -
2) if there are no available docks with provisions (it takes the closest one then I believe).
It seems obscure in this thread so I may be wrong. I thought the haulers carried stuff
TO the building where they are employed
FROM a source of supply. One has to consider that a docked Ship and the Dock are one building as far as the game is concerned and the supplies on the Dock tele-transport to the Ship.
That route for the Haulers is the opposite of the route for the Teamsters in T1.So
Garrat's guess that:
"the dock hauler only hauled stuff from the dock to the boat" is flat wrong because he is mistaking them for the Dockworker in T1.
The Hauler(s) at the Docks are critical to getting all the supplies on hand to fit-out ships for voyages. Perhaps they are the best excuse for the "zombe" skeletons.
Mates -- keep all your Docks well stocked with all needfull stuff!! Then you can study the reports of voyages and learn the way to make your crews fit to bring home the loot!!
One item from the T2 patch 'read me' file:
* Returning ships now look for a dock with the right amount of cargo to re-equip them
Notice that it is the right amount of provisions; not the most provisions.