Hurricanes
Defined, Discussed, with Strategies.
Perhaps this thread has grown into the "definitive" hurricane thread with side-lights on the other random events.
First: If you wish to get the full benefit of the gameplay that
Tropico offers, you need to use the Random Events. Simply do not go for the mid-level to learn about them; start with the "seldom" level.
Second: One of the effects of random events is to make you think ahead about something other than mico-managing your people. That is, try playing the oppressive tyrant with big military through a hurricane or an epidemic. That will test your evil skills in pulling the wings off of flies.
Third: The exploit of 'under construction' buildings
in stopped status. If your fear of being in 'Hurricane Alley' is sufficient, you can lay some key reserve buildings and place them in 'stop' status. It costs you money, but the storm will not touch them. You can restart construction immediately after the storm. Yes, it's an exploit of the game world, and it comes near to a cheat. But who cares if you wear both a belt and suspenders (braces).
The "strategy" for hurricane prone island has to be elaborated and developed. Perhaps I can collect some useful reports.