tater259
Tourist
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Posts: 25
I love Cafe Tropico!
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« on: 07/15/04 at 09:59 PM » |
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hello
I need some help I cant seem to increase my job quality. I look at all uneducated and highschool workers...they are eather light red or light yellow ( unhappy) Some is dark red. I pay my college from $25-22
I pay my highschool educated 19-15
and uneducated at 13-12
not sure how many years I been playing the game im guessing 90-110 years. I got 6.5 million in the treasury. I make money on logging, freeze dried coffee, tourism, and rum. Can someone give me tips on how to get it all working right? Its causing me to get very low election scores. Where my oppoent almost beats me. Please help. THANKS !
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Brf
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« Reply #1 on: 07/16/04 at 10:06 AM » |
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You need to look at the Carribean Average Wage on the Almanac. I typically pay my uneducated just below the average, high-school educated just above the average, and the college educated twice the average.
Use the list-by-education page to see if you have any educated people in inappropriate jobs too.
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tater259
Tourist
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Posts: 25
I love Cafe Tropico!
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« Reply #2 on: 07/16/04 at 02:19 PM » |
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Coconut Kid I dont quite understang alot about the almanic. I will reply back soon to tell you what year im on. I really dont know how to read the almanic very well also.
BRF : thanks for the info. I will raise my wages. The average last time I checked was 15.04 ALso I have alot of educated people working farms. When I kick them they go to other uneducated jobs I cant get them to go to the educated jobs. For example I saw last nite I have around 14 college educated workers working as farmers and aprox: 5 working in highschool level jobs. But I have atleast 8 college educated jobs open with a bank ( tourist offshore banking) I have a population of 1,211 last time I logged off the game. I have tons of uneducated and almost the same ammout of highschool. I had to build 2 highschools to fill all the people. My highschools are always full with people even though I have only 2-3 highschool jobs open. I dont understand quite what they are doing 15-22 people going to highschool for 2 job openings. Again thanks for the help. I really appreciate it !!!
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Brf
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« Reply #3 on: 07/16/04 at 07:17 PM » |
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Coconut Kid is refering to the scorepage, which is part of the almanac. It has the current date.
Once educated people are in a uneducated job for a long time, it is hard to get them into another one... because their skill levels in the inapproriate job are very high, so they are unwilling to switch. You would have to offer them a job paying substatially more money that is close to home.
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TruthForAll25
Tourist
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Power to the Church!!
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« Reply #4 on: 07/17/04 at 12:44 PM » |
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hey, tater yeah guys that what it is you have educated people working uneducated jobs or the pay for most educated jobs doint coincide with their cost of living i usually pay uneducated 10/ mo, high school about 15 and college around 18-21 / mo hope that works for you if you have any other questions by all means ask friend 
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Privateer0
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« Reply #5 on: 08/03/04 at 03:00 PM » |
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So, does anyone knows what influences job satisfaction besides pay? You know, when you click on the job tab, there is a separate pay satisfaction and job satisfaction. Pay is easy, but how is the latter one determined?
I know it's influenced by education - an educated worker working in an unskilled job would be less happy. I also know it's influenced by how good the worker is in his job - a newbie always has his job satisfaction at rock bottom, but it improves as he gets more skilled. Does anyone know any other factors?
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Don't hold elections, else what you rule will end up ruling YOU.
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Privateer0
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« Reply #6 on: 08/03/04 at 05:38 PM » |
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Interesting. It'd make sence that a religious cabaret dancer would be quite unhappy with her job, or a communist banker, as would a militarist... well... while not being militaristic  . I noticed that unskilled laborers, like farmers, construction workers and teamsters have rather low job satisfaction levels in most of my games - that's aside from their dissatisfaction due to low pay. As a result they hate their jobs pretty badly. I wonder why that is and what I can do about it. I know I could switch from "sweat shop" to "easy does it", but that only raises their happiness a tiny bit, while making them less productive, which requires me to have more people in that crappy job, making them unhappy; not to mention it costs money.
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Don't hold elections, else what you rule will end up ruling YOU.
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Brf
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« Reply #7 on: 08/03/04 at 06:45 PM » |
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Actually.... switching to easy-does-it does not affect productivity as much as you would think. On easy-does-it they get less tired, and therefore sleep less... Percentage-wsie they spend less time sleeping and therefore work more than you would think.
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Privateer0
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« Reply #8 on: 08/03/04 at 08:41 PM » |
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Interesting, I should try that out. Do you think it's worth switching to "easy does it", Brf?
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Don't hold elections, else what you rule will end up ruling YOU.
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belbincolne
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« Reply #9 on: 08/04/04 at 02:34 AM » |
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There's several threads on Easy DI - personally I switch as soon as possible. It increases happiness no end and has virtually no effect on productivity after the first few years as Brf says AND if you need a spurt later on you can change back for a year and there productivity goes up for a short time. I normally switch builders as soon as they've finished building whatever you'd used your start up money on. teamsters from the start (they've nothing to carry anyway). Factory workers from the start unless there's a huge number of goods needing processing (happiness is often a factor at this stage).
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World record holder ascent Mt Sucio (8848m) - 3 days 7 hrs 12 mins.
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ceausescu
Guest
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« Reply #10 on: 08/05/04 at 04:39 AM » |
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pay does have a great influence on job happiness. by year fifty i usually pay 20 for the uneducated, 30 for hischool and 40 for college. besides, much of the money spent is offset by entertainment spending. college educated represent almost half of the clients for my night clubs and casinos, for example.
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TeamStar
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« Reply #11 on: 11/20/04 at 06:07 PM » |
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pay does have a great influence on job happiness. If I set a teamsters office to "sweat shop", but pay them a couple of pesos more then the other uneducated workers, will this level they're job happiness?
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Sim™ RuinYourOwn™ FabulousTropicalIsland™ By Creating CapitalistCommercialCrap™
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belbincolne
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« Reply #12 on: 11/21/04 at 09:11 AM » |
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I've tried this but have never noticed it make any difference. In fact I've never noticed that speed of building/hauling increases either! Because of this I rarely use and always try to switch back as soon as possible.
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World record holder ascent Mt Sucio (8848m) - 3 days 7 hrs 12 mins.
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TeamStar
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« Reply #13 on: 11/22/04 at 05:02 PM » |
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Yes, that's a good way to check THEIR job satisfaction. Thanks for the english lesson.
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Sim™ RuinYourOwn™ FabulousTropicalIsland™ By Creating CapitalistCommercialCrap™
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Rebel-Yell
Peasant

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I'm a llama!
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« Reply #14 on: 12/21/04 at 07:35 AM » |
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For some of the factories you can raise job satisfaction by adding upgrades, too.
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Mr.P
Oppressor of the Masses
Global Moderator
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In Tanks We Trust
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« Reply #15 on: 12/22/04 at 04:36 AM » |
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Yup, these upgrades can be quite expensive, but if you have the money or already have a long list of buildings pending construction this can be a useful move.
Personally I do not upgrade until I have problems with recruiting staff for the factory, or the staff seem unhappy with their job satisfaction.
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'When you're tired of coups, you're tired of life.' - Coffeebean
'Golf. Now there is an exercise in tedium! It's people in ugly clothes walking!' - Eddy
'You will remember none of this. Your brief view behind the wizard's curtain will be replaced with happy thoughts of kittens and poodles, playing in the flower garden.'
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Coconut Kid
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« Reply #16 on: 01/19/12 at 12:11 PM » |
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Does anyone know what influences job satisfaction besides pay? When you click on the job tab, there is a separate pay satisfaction and job satisfaction [gage]. Pay is easy, but how is the latter one determined? ... Pay is not as easy as it seems; actually it is labeled "Relative Pay."- Relative to Caribbean Average wage
- Equal to or more than is plus
- Less than is minus
- Relative to others in the same occupation
- Equal to or more than average is plus
- Less than average is minus
- Changing one building has 'ripple' effect in other buildings
- Relative to others in the same personal education level (class)
- Equal to or more than average is plus
- Less than average is minus
- Relative to 'recent' past
- More (raise) is plus
- Less (cut) is minus
- Make changes deliberately; don't juggle pay needlessly
- World Bank imposed ceilings are a disaster
. Job Satisfaction is partly a matching of personal characteristics and partly employment building driven; actually it is labeled "Job Quality."- Personal Characteristics
- Job requirement matches personal education level \ class
- Job is associated with one of the Factions personally supported
- Employment Building
- Building options, e.g. sweat shop \ easy does it
- Building upgrades
- Environment surrounding building
Note that the class (education) level and the faction support level may represent a paradox when you consider that jobs have faction associations. While that is probably not complete, I how it helps (you latterday searchers).
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