Save Maintenance Costs;
Preposition Buildings for
Post-Disaster Use.
... When you bulldoze a building and it turns red that building no longer has to pay any building maintenance. You can pay the bulldoze fee then set the 'build' priority of the red building to halt construction. The building will just sit there and not have any upkeep, later on if you want to reopen the building you can just cancel the bulldoze command. Of course if you want to do this make sure the maintence fees in the long run while the building is unoccupied are going to more then the bulldozing fee.
This is an exploit. It seems to be parallel to the construction exploit which allows a frozen construction project for the cost of the building. While both protect the building from the storm random event, the construction process exploit allows a bit more flexability since it can be frozen at an advanced stage of construction while that doesn't work to advantage with the bulldoze exploit.
It seems to me that these exploits are good tools for the players who otherwise refuse to use the random events option.
Paused Bulldoze Exploit: As described for saving maintenance costs (an actual mothballing) ; but also an instant reopening after the distruction of a random event. I think the latest version gives a recovery of the fee when the bulldoze is canceled.
Paused Construction Exploit: It also allows preplaced replacements for buildings after the destruction of a random event. It is a bit more flexible as to the point when the construction is frozen and the amount of the fee to be recovered if constuction is canceled.
Just a bit of thought about planning ahead for the effects of storms could have made the added feature of random events much more popular.