I've heard from people that have played the game -- this very interviewer, in fact -- that the control setup is pretty horrid. One button for a jump cancel? It might not be that bad, but I kinda wish they would just adapt the DC VOOT setup into Force/Marz. Though, it's far from finished.Quote:
Oookay...so, nobody here has played the game, and it's already "fucked up"? People have been practically begging for a mission based VO, and now that it's here, it's a bad thing? And who knows, maybe the control scheme will be an improvement - the old one was hardly intuitive. Given the team's track record, I'm willing to wait and see what they do with this one.
...And I never really wanted a mission-based VO. :p
I'm still looking foward to it. Chances are it'll be a fun single-player game, and as I said, it'll give me a glimpse of how Force plays.
