shrug, I always found that fairly boring, but that's just me ;)
and I DID play through the genny shinobis many, many times
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shrug, I always found that fairly boring, but that's just me ;)
and I DID play through the genny shinobis many, many times
Gaiden's too good for X-box :P
Wow, that was the lowest I think I've ever stooped...Stooped?
:( WHY GOD?!? WHY??
Doesn't anyone else want some good 2d platformers, old school visual style? Or does everyone just play on their old systems all the time, like me...
I'm not a proponent of the '2d = good games, 3d = bad' school of thought. I'm also console agnostic, so I don't care about it coming out on the Xbox (well, I would have, but the S controller took care of my only real complaint with the system).
I will say that games like Legend of Mana and Saga Frontier 2 make me weep for the loss of handdrawn 2d games, since they're goddamn beautiful (and in the case of SF2, a huge waste of talent :()
Wow. That was perfect. I agree compeltely.Quote:
Originally posted by Victrix
I'm not a proponent of the '2d = good games, 3d = bad' school of thought. I'm also console agnostic, so I don't care about it coming out on the Xbox (well, I would have, but the S controller took care of my only real complaint with the system).
I will say that games like Legend of Mana and Saga Frontier 2 make me weep for the loss of handdrawn 2d games, since they're goddamn beautiful (and in the case of SF2, a huge waste of talent :()
I'm getting sick of using 2.5D and cel shading in situations where hand drawn art would simply look much better. Seriously, cel animationdidn't disappear from the airwaves when reboot came out. Why are people afraid to use 2D art in 2D games?
Compared to Gungrave in straight difficulty (no point challenges), Shinobi is tons more difficult. The regular difficulty gets decent as you go along, but the last level has a couple trouble spots and the final boss is a pain and a half. The game really picks up after that, when you unlock the next difficulty, and there's at least one more even after that (but distractions have stopped me from beating Hard). If difficulty is your concern, it needn't be.Quote:
Originally posted by xS
How hard is this Shinobi? My main problem with Gungrave was that it was too easy.
Back OT: I'd say this is nothing like the original Shinobis, but an incredible game in its own right. It could have been "Sparky the Wonder Ninja" and still been the same (well, almost).Because it doesn't sell as well and requires people with actual drawing talent. Which can be harder to find and utilize well then one might think...Quote:
Why are people afraid to use 2D art in 2D games?
The only Shinobi bastard child (other than the upcoming GBA one) is the Saturn game.
The GBA one is in stores, has anyone played it yet?
I have. HEre's my impressions:Quote:
Originally posted by MechDeus
The GBA one is in stores, has anyone played it yet?
I am now completely convinced that thepeople who made this game have never played a shinobi game in their life. It doesn't feel anything like Shinobi. The 3D rendered sprites look nasty, and the bright daytime environs seem wholly inappropriate as does the main character's (who is now named "Shinobi") bright blue outfit. Controls are stiff and sometimes awkward, and while animation is smooth, the characters look stupid and the animations are unnatrual. The game's a stinker. I'd avoid it.
Just unlock Joe Musashi by getting 40 coins. I haven't done it yet, but from what I know his sword is weak but his shurikens do damage. Problem solved.Quote:
Originally posted by NeoZeedeater
Classic Shinobi feel would involve more shuriken-throwing than sword-slashing. I think that's the biggest gameplay difference between the old games and the new one.
I love the game, but many of the boss fights require either a huge amount of skill, or just plain luck. I can't figure which.
"Just"? That's no small order. Hehe.Quote:
Originally posted by Green
Just unlock Joe Musashi by getting 40 coins. I haven't done it yet, but from what I know his sword is weak but his shurikens do damage. Problem solved.