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Originally posted by Tsubaki
But the thing is... in America, they decide on whether or not to localize something based on whether they perceive it will sell or not. And in Japan, they simply just make the games and let the people decide.
This is wild fantasy. In Japan, just like here, games are made to sell. Most Japanese gamers like to play crap - just a different kind of crap than most American gamers.
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While I love Grandia like a madman, I'm sure most people don't. But I wasn't really talking about 1 game... the 100+ hours invested in learning Japanese opens up a lot of possibilities for gaming. As I said, you would no longer have to worry about "Oh, will this company pick that game up? I hope so... it looks interesting." You don't need to rely on what companies decide. You can play games sometimes a year before a US company brings it out. And don't forget you can also read Japanese gamesites for the latest news. Screw gamespot, IGN and magicbox. Now you can read Gamespot Jp, Famitsu, Minaduki, etc yourself.
Possibilities are endless if you step outside the world of gaming too..
Most imports titles play fine without any or just a bare bones understanding of Japanese. And I don't see the advantage of being able to read Famitsu directly. It's not Shakespeare.