Almost everyone else is mostly right --> Arena - Daggerfall - Morrowind.
Daggerfall was unbelievable at it's release - a massive world ripe for exploration and open to you choice of play style. But for the love of god avoid it today - the Doom-ish psudo-3D is only attractive for the sake of nostalgia and the game is too huge to suffer through it otherwise. I never really had a problem with combat in Morrowind or Daggerfall, it's not as straight forward as some games but it works well within the game world IMHO.
As for combat, don't - I mean DO NOT - use weapons that are not your primary focus. You will miss 90% of the time and start to complain about combat sucking :D If you want to use more weapons start over and make a custom class or sell a bunch of ebony or glass junk and train em all up.
Besides, combat isn't the focus of TES games.
#6
After checking that link to Moby games...anyone play the other two games?
