Quote:
Originally posted by Mzo
DKC was a really good game... I think a few people have already mentioned this, but the control was tight as hell and pretty much spot on. I love the way you can roll off platforms and jump from your roll. Plus all the bonuses and secrets. Yeah, DKC was great back then, and it still holds up pretty well.
I'm not a big fan of making fun of people, but this is one of the dumbest fucking things I've heard in a while. Wow.
Well, back to the Viewtiful Joe demo.
Can't be as dumb as you. Prerendered games just don't control well. That's why in RE only the BG's are prerendered. Plus that's why KI controlled like shiet. Only sprites and polygons hack it in the control department, with polygons you have physics too. DKC had a bit of a delay and felt a bit sluggish. So STFU.
Quote:
Originally posted by Frogacuda
I'm a DK Jr man, myself, actually. Seriously it may be my favorite Nintendo game.
3 was absolutely great. Better than 2 in many ways. 1, 2, and 3 and CD were very different in ways that are hard to appreciate at a glance. Not in gameplay, but drastically different styles of level design. I honestly can't pick between them. Sonic and Knuckles was basically throwaways from Sonic 3 though, really weak.
Part 3 was the best Sonic technically, although part 1 was just more memorable. The different shields you got that had different attributes really made the game crazy. The fire shield was needed for bosses and the shield that was magnetized rocked as well. I can't really remember what the other shields did but it certainly added a lot to the game. Plus Sonic 3 had some dope music.