yup....battle engine is governed by rock-paper-scissors concept.
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yup....battle engine is governed by rock-paper-scissors concept.
Bahn, your preview of the game rocks. Best article I've seen on it yet.
I'm looking forward to this very much so, if only bcause I can make perverse doodles and make them hit other, less raunchy, images.
fuck! thats bad, i remember dragon seed sucking horribly with the same mind set:eek:Quote:
Originally posted by bahn
yup....battle engine is governed by rock-paper-scissors concept.
Here's a link to the interview- http://www.game2extreme.com/news/art...articleid=1873
Agetec's pr rep did stuff like that. he drew a grandma with uh...bouncing boobies. :eek:Quote:
Originally posted by Box Drink
I'm looking forward to this very much so, if only bcause I can make perverse doodles and make them hit other, less raunchy, images.
Interesting interview, even with the obvious e-mail nature of the format. I liked how nameless interviewee (might want to fix that somehow) all but said aloud that the battle engine sucks.
I really liked what I played at E3, even with the sub-par battle engine. I didn't think it sucked quite so bad as everyone else seems to think, and watching what I drew come to life was simply amazing.
I said it earlier and I'll say it again- this game is worth $40. I'm buying this the second it comes in and sequestering myself away for a few days, just to see what I can come up with.
Fun fact- there's clear ink in the game so you can make critters with parts that don't seem connected with the main body. The one I saw was kind of like a butterfly with the pattern hanging in the air.
James
Thanks for the feedback on the interview, we weren't actually given an exact name on the interviewee from our contact.
Just got word from the co-writer of the interview that a request has been sent in for the name of the interviewee, and that the name will be added to the article once it's received.
Well, I FINALLY got the game, and I'm loving it so far. The graphical style, sorta like cel shading minus the black outlines, is nice. The battle system has a bit more strategy than I'd originally thought it would have, as the size/shape of the doodle is actually important to battle. Also, there is a nice plot in the game, and the voice over work, and music, are great so far.