Don't you just love boss battles where...
...the boss seems impossibly hard and defeat is all but inevitable...but after many tries you eventually find his weakness and manage to defeat him?
That's the kind of experience I live for...it's the reason I play video games....what about you guys?
Re: Don't you just love boss battles where...
Quote:
Originally posted by Gutsman
...the boss seems impossibly hard and defeat is all but inevitable...but after many tries you eventually find his weakness and manage to defeat him?
Kinda' like the last boss in Ninja Combat (early Neo Geo game). After many tries I realized his weakness was $10.00 worth of continue quarters, and I managed to beat him. :bang:
Re: Don't you just love boss battles where...
Quote:
Originally posted by Gutsman
...the boss seems impossibly hard and defeat is all but inevitable...but after many tries you eventually find his weakness and manage to defeat him?
That's the kind of experience I live for...it's the reason I play video games....what about you guys?
No, with few exceptions (like DMC), I find that very annoying. I don't like having the game ended and started over again, over and over again. It breaks the flow of the game, doesn't really even make sense, and becomes boring typically. I prefer drawn-out battles, where you have to discover the enemy's weakness as you fight them...I don't mind dying if I screw up, or logic escapes me, but not just because the designers want you to play find-the-pattern.