Quote:
Originally posted by burgundy
Every level was "like the same god damn thing" because the game was based on a tropical island. Like tropical islands, Sunshine had the central city, the country side, the beach, the port, the bay, the natives' village, the resort, and the amusement park, which I thought was really nice. Also like tropical islands, it did not have the jungle level, the snow level, the desert level, the cave level, and the mountain level. Instead of playing to the steroetypical platform mold, Nintendo chose a theme which I personally really enjoyed.
I must applaud the designers on how much diversity in gameplay they were able to come up with using the island theme. I liked Sunshine alot even if it kind of stumbled a bit at the end becoming a bit too tedious and overly challenging. To me anyways.