Considering most video games are developed in Japan, North America and Europe, it's understandable that most games take place within these cultures. Yet, sometimes developers look to other cultures for inspiration. Arabian folklore has inspired a number of games, many of which are high quality. These games contain things typically associated with that culture's myths: scimitar sword fights, flying carpets, magic lamps, etc. Here's a history of the use of Arabian themes in video games.
Ali Baba and 40 Thieves(Sega, arcade, 1982)
Is that Pac-Man wearing a turbin? This maze-chase game was mostly likely the first game with an Arabian theme.
http://images.webmagic.com/klov.com/...40_Thieves.png
Sindbad Mystery(Sega, arcade/SC-3000, 1983)
Like with most maze-chase games, you collected items and avoided enemies. It was nothing groundbreaking but still I liked it. You can also find it on Sega Ages: Memorial Selection 2 for Saturn.
http://images.webmagic.com/klov.com/...ad_Mystery.png
Arabian(Sun Electronics/Atari, arcade, 1983)
http://images.webmagic.com/klov.com/...A/wArabian.png
Atari planned on making a 5200 version but it never surfaced although it might exist in prototype form.
I'm most familiar with its 1985 Famicom version Super Arabian.
This game is very nostalgic for me since it was the first import game I played. It was a charming little platformer where you had collect the money bags in each level while avoiding enemies. After four different levels, you save the princess.
http://www.romshand.com/games/images/arab003.jpg
Tales of the Arabian Nights(Interceptor Micros, C64, 1984)
This game stood out because of its extensive use of voice, which was very uncommon at the time. The voices weren't very clear though. The game itself was decent, starting off similar to Sunsoft's platformer but with added variety like riding a flying carpet in a side-scrolling level.
http://www.ozkan.co.uk/c64/arab2.png
Master of the Lamps(Activision, various computers, 1985)
This was a 3d on-rails flying game. The software scaling was surprisingly smooth.
http://www.tld-crew.de/games/m/masterofthelamps.gif
Legend of Sinbad(Superior Software, Commodore 64, 1985)
http://www.xp64.emuita.it/games/l/Legend_of_sinbad.gif
Yume Koujou: Doki Doki Panic(Nintendo, Famicom Disk, 1987)
DDP was the Japanese original of what became our Super Mario Bros. 2. The only major difference between DDP and SMB2 is that it has different sprites. Minor differences are that DDP has some vocal sounds for the characters that SMB2 does not and some of the music is different. With or without Mario characters, this is my favorite 8-bit Nintendo game.
http://www.poprocksandcoke.com/img/24/aniddp.gif
Sinbad and the Throne of the Falcon(Cinemaware, various computers, 1988)
As one would expect from a Cinemaware game, Throne had very detailed and impressive cinemas. The game itself is a hybrid of action, adventure and strategy. I don't remember much else about the game except for some first person sword duels and some side-scrolling levels.
http://www.cinemaware.com/images/scr...t_sinbad_1.gif
Magic of Sheherazade(Culture Brain, NES, 1989)
RPGs were a rare find on the domestic NES at the time, which made this game stand out even more. This game mixed in action and turn-based RPG gameplay.
http://prones.virtualave.net/favscreen/snap028.gif
Prince of Persia(Broderbund, various formats, 1989)
Persia is close enough to Arabia so I'll include it. Mechner's classic series created a new breed of platform/adventure games.
Khalaan(Rainbow Arts/Chip, various computers, 1990)
A turn-based strategy game.
http://uvlftp.arteh.com/teran/atarist/khalaan_st.gif
Sinbad Chitei no Dai Makyu(IGS, PC Engine, 1990)
Some RPG. More info wanted.
Exile(Telenet, Genesis/Duo, 1991)
I'm not sure if this counts as Arabian themed but I enjoyed this Action/RPG on Genesis back in the day even though it was extremely easy. The adventure elements used an overhead view and the action was like a regular platformer.
http://www.vgmuseum.com/images/genesis02/xzr.html
I never did play the Turbo version or its sequel, which was brought here by Working Designs.
http://videoc.free.fr/ExileII/expica01.JPG
Arabian Fight(Sega, arcade, 1992)
This System 32 game used a lot of fancy scaling and detailed graphics but ultimately was one of Sega's weakest beat 'em ups.
http://images.webmagic.com/klov.com/...1053795121.jpg
Arabian Magic(Taito, arcade, 1992)
This beat 'em up, on the other hand, was pretty good.
http://images.webmagic.com/klov.com/...bian_Magic.png
Defenders of Oasis(Sega, Game Gear, 1992)
I have heard much praise for this game but I still haven't picked it up. It's often compared with classic Phantasy Star games.
http://www3.joher.com/maxoegames/ret...ofoasis_29.gif
Arabian Nights(Krisalis, Amiga/CD32, 1993)
A decent platformer.
http://home.wanadoo.nl/tpl.janssen/p...annights-b.png
Aladdin(Virgin Games, Genesis/Amiga/PC, 1993)
This is one of the best Disney games ever made and brought Dave Perry and company into the limelight. The animation was smoother than any Genesis game before it.
http://www.emulazone.com/Reviews/Gen...n/Aladdin1.GIF
Capcom made an Aladdin game for SNES.
http://uvl.supereva.it/pics/aladdin-snes.jpg
Equinox(Sony Imagesoft/Software Creations, SNES, 1994)
This was the sequel to the NES game Solstice. Equinox was an isometric adventure/puzzle game similar to those popular on the Spectrum computer.
http://turemu.kolayweb.com/snes/equinox.gif
Monster World IV(Sega/Westone, Mega Drive, 1994)
MW4 was the best Genesis game never to leave Japan. Unlike the previous games in this excellent Action/RPG series, this one has an Arabian-inspired setting and had a character named Asha as the player instead of Wonder Boy.
http://www.gironet.nl/home/awbekker/mw4/scr3.gif
Al-Qadim: The Genie's Curse(Stormfront/SSI, PC, 1994)
This is supposed to be a pretty good Action/RPG. I have yet to play it.
http://www.ibiblio.org/GameBytes/iss...ews/qadim.html
Magic Carpet(EA/Bullfrog, PC, 1994)
A lot of people seem to hate this game but I really liked it. Maybe they were playing one of the shitty console ports. Magic Carpet was a fully 3d flight action game that where you explored and gathered mana to build settlements. I loved the dream-like atmosphere. It wasn't long before a sequel was made.
http://www.csoon.com/issue8/shots/I_MCP22.JPG
Beyond Oasis(Sega/Ancient, Genesis, 1995)
This was one of the better Action/RPGs on the Genesis. I bought its Saturn sequel Legend of Oasis a few months ago but I only briefly played it; it doesn't seem as good as the Genesis game so far.
Arabian Nights: Sabaku no Seirei Ou(Takara, Super Famicom, 1996)
This RPG but it looks nice. I wonder if it has been translated.
http://www.vgmuseum.com/pics7/arabian.html
Arabian Otome(NEC, PC-FX, 1997)
Some Strategy/RPG, I think.
http://www.ncsx.com/arabiano.htm
Jewel of Arabia: Dreamers(Quarter Note Software, Mac, 1999)
I don't have Mac access so I can't comment on this shareware RPG but many seem to like it.
http://www.applelinks.com/reviews/gi...lofarabia3.jpg
Please add any I missed. What are your favorite ones?
