At first that valley shot looked too good, but looking closer it seems like something the PS2 could pull off. Awesome.
Printable View
At first that valley shot looked too good, but looking closer it seems like something the PS2 could pull off. Awesome.
Looks good to me. I would have to agree that I HATE the dual shock for FPS games. I hold my own just fine in Socom, but I think I'd do a hell of a lot better using the fatty xbox controller.
Those outdoors environments are wicked rad! I hope a lot of the game looks like that! The guys themselves looks really cool as well, and are kinda creepy with the red eyes and all. If this game plays well I will be all over it. But the whole "command" teamates has to be done just right and not overly complicated or I will lose interest.
I don't think you command your team at all. I've never played a team based fps before, but I'd imagine it'd get really intense trying to keep everyone alive. Or you'd inevitably get frustrated with your stupid AI team mates and quit the game.
I'm getting a nice Jin-Roh vibe from the way those soldiers look in the last shot there. Cool as hell looking overall.
Does a Jin-Roh vibe put you into a catatonic stupor, or was that just me? :(Quote:
Originally Posted by NoFace
Looks pretty darn nice. Really nice considering the platform.
Yeah lets hope it does'nt play like Jin Roh, I don't want to fall asleep while playing a game like I did watching that boredom on a DVD.
from the official Playstation site:
Quote:
Finally, the phoney war is over. For over a year now we've been sworn to secrecy. Forced to bite our lips as the rumour mill went into overdrive. As far back as April last year, we knew that Guerrilla Games (then known as Lost Boys Games) was working on an apparently groundbreaking shooter with the working title of Kin. Today we can confirm that the game is very much a reality. It's called Killzone. We've seen it. And it looks like the absolute bomb. Killzone is set in the near future. Mankind is busy colonising the galaxy when a vicious interplanetary war breaks out between the ISA (which is still loyal to Earth) and a militaristic faction know as the Helghast. Despite the sci-fi premise, we aren't expecting to see any outlandish aliens scampering across the battlefield. Killzone is based on 20th Century warfare, with a total of 21 weapons in the game - again based on modern technology rather than neon-hued lasers - each with a secondary fire function. The term 'killzone' actually refers to a military tactic used to force enemies into an area where they can be easily wiped out. The single-player game tells the story of four ISA soldiers who are operating deep behind enemy lines on a near suicidal mission. It's thought that the game begins in the immediate aftermath of a devastating Helghast attack. Earlier this year OPS2 was shown a video of in-game action. In one set piece the ISA squad is pinned down in a derelict building and surrounded by the Helghast. Caught in a killzone, basically. To make matters considerably worse, more stormtroopers abseil in from the Aliens-style dropship hovering overhead. Within seconds the bullets are flying and jaws are dropping. Each of the game's 26 levels will include at least two such show-stopping moments. At the start of the game you will be able to choose to play as any of the four ISA, each of whom has different abilities ranging from a female stealth specialist to a burly heavy weapons expert. During gameplay the other three soldiers will provide fire support. However, to preserve the narrative they can't be killed, but will retreat to safety once badly wounded. Your character will also be protected by an energy shield which recharges provided you can stay out of harm's way for a few seconds. What really looks impressive about Killzone though - other than the teeth-rattling bark of the assault rifles and the lush, richly detailed environments - is the sense of being caught in the middle of a massive conflict. We watched soldiers wading through shallow rivers, coshing each other with rifle butts (just wait until you see the glorious reload animation as you slap another magazine in) and manning fixed machine gun emplacements. Oh, and the sniper scope looks particularly creamy, as do the diffuse lighting effects, originally pioneered by Ico. Rounding off an already explosive package is the promise of full online play. As for the visuals, there are several cinematic influences, with Starship Troopers and, inevitably, Aliens being the most obvious. Certainly the body armour worn by the ISA soldiers is instantly reminiscent of James Cameron's bug hunting epic. The gritty style also suggests the art team at Guerilla has been watching a lot of Black Hawk Down. We also reckon there must be a 2000AD fan at the Netherlands-based developer because there definitely seems to be a hint of Rogue Trooper too. Here's what Martin de Ronde, Commercial Director at Guerrilla Games, had to say about the announcement, "All of us here at Guerrilla have been overwhelmed by the initial response to the first screenshots of Killzone that were released today and the positive comments flooding the forums have delighted the team. Development for the game is now well under way and both SCEE and ourselves are excited about the way the game is shaping up. Everything you have seen so far is real-time and not taken from a pre-rendered sequence and you can expect to see regular updates from SCEE over the coming months." For now, gaze at the first ever genuine screenshots. You're looking at the future.
me and fellow gamers shall be the judge of that what i want is to this gamei n motion
Does anyone think Killzone will have a co-op mode, like Halo? maybe even 4 player co-op mode, so that all ur 4 teammates are human-controlled? Now that would be sooo cool! As far as I've seen, the game looks absolutely awesome.