Can't really afford it right now but i've played it a fair bit already. How many VM blocks does it take up?
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Can't really afford it right now but i've played it a fair bit already. How many VM blocks does it take up?
7 blocks.Quote:
Originally Posted by Sidez
Cheers mate.
I finally got around to playing it today... I'm quite impressed... it's a damned fine Horizontal shooter... which we haven't had in quite a while. Now I just need to pick up my own copy and try it out on VGA.
I agree completely with Frogacuda. This is a great game with well thought out mechanics, sweet visuals, and a solid musical score. I've only played for a half hour now, but I'm already very happy with it.
I especially like how the story is in Engrish and you can choose the border and level for practice mode (not to mention having great control over the difficulty... how different is 20% from 21% though?). It's going to get a lot of playtime from me in the near future.
:lol:Quote:
Originally Posted by Ammadeau
Deja vu. This is exactly the sort of question you ask when debating game review scoring systems.
As for BD, I'm still not sure mine's shipped yet. :(
I went plack and played some old favorite side scrollers. G Darius, Darius Gaiden, Metal Black, Thunderforce V... I have to say, BD holds up. It's not just my time away from the subgenre coloring my perception, it really is as good or better than those classics. (It's fighting with Darius Gaiden and winning by a hair for me right now).
I guess the review just shows how subjective it all is. Alot of people don't like Taito shmups, alot of people do. Alot of people don't like Gradius or R-Type either. I think it's safe to say if you're a fan of old Taito side scrollers, BD won't let you down, it's one of the best of that style.
Frogacuda's description sounds good to me. I would rather play something closer to Darius Gaiden than most of the bullet hell shooters that have dominated the scene lately.
The screen can get pretty hectic in this game too, especially when confronting a boss, but it seems light in comparison to a game like GW2. You can still get trapped in a corner, but that's what the break laser is for.Quote:
Originally Posted by NeoZeedeater
There is a Darius sort of feel to the game, now that I think about it, but then I've always liked the Darius series (while disliking R-types).
Bingo, Darius was always like that too. Never quite "manic" like a Cave game or anything, but alot more bullet weaving than a game like R-type. Kind of a middle ground.Quote:
Originally Posted by Ammadeau
I kinda like that BD has both open parts and parts that feel almost like a vert shooter, and then little cramped corridor parts like Gradius (except you can actually touch the walls! Hurray!).