:cry: I hate that too, Morrowind did that alot.Quote:
Originally Posted by Captain Vegetable
And the story gets ten times better near the middle of the game, when Sin Tzu finally shows up. I'm loving it even more now.
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:cry: I hate that too, Morrowind did that alot.Quote:
Originally Posted by Captain Vegetable
And the story gets ten times better near the middle of the game, when Sin Tzu finally shows up. I'm loving it even more now.
Dude, I'm still not even past Scarecrow. Work and finals have kept me busy. Tonight, however, there will be no such busyness! With finals just coming to an end, and no work to speak of, I'mma settle in for a heapin' helpin' of some Batman: The Rise of Sin Tzu.
How are your characters coming along? I've been concentrating mostly on the Trophey Room, so the only combo upgrade I've purchased is Robin's Double Circle throw. Have you been using more than one character? I've been sticking to Robin. I used Nightwing once, but I didn't want to spoil a straight play-through with him, so back to Robin I went.
I'll use Nightwing first, he's teh shit. I think I'd rather concentrate on new moves before I even touch the trophy room... it'd make subsequent playthroughs more fun.
I'm doing the opposite, mostly, and concentrating just on combo attacks and less on coins. Some of the level 2 and 3 combo attacks you can get help out a ton, and then you can start chaining the combos together for extra points. Also, the higher combo's with more hits make it easier to get more Perfect's, so you get more points.Quote:
Originally Posted by Captain Vegetable
I read a little bit into this game, from the one FAQ on GameFAQ's, and the scoring system is pretty deep. The points at the end are calculated in how well you used your gadgets, how many of your moves you used, you get style bonuses for taunting someone, and beating them while the white arrow is over their head, not to mention all the combo chain bonuses. I like the depth of the scoring system.
I've been using Nightwing, decided to use someone who hasn't really been seen in a videogame before. He's pretty awesome, and I like his one liners, such as "You forget, I was trained by the best". The bosses also have different sayings for every character, as when Clayface hit me and said "Take this, college boy!!".
I also like how if you slam an enemy into the floor or into the wall, it leaves marks where you smashed them. Sometimes this game gets crazy even on Easy, so I can't wait to ramp the difficulty up. I have a feeling the lower difficulties are more for raising your character, and Hard and Dark Knight difficulties are where the action is.
And how, just in case you can't figure out the bosses gimmick (Scarecrow had me stumped for awhile), GameFAQ's has a useful FAQ for it.
You're probably right. Starting right this very moment, I will be concentrating more on character moves! Damnit! Bitch!Quote:
Originally Posted by Mzo
All that info is available on the Level Complete screen. :pQuote:
Originally Posted by Roufuss
I must admit, before seeing "Gadget Usage" there, I was neglecting the Batarang. But now that I know I get points for it, I've been using it quite effectively. Scarecrow's bobms never go off anymore, and the second a thug picks up a crate (etc.), I nail him so he drops it. It's a really cool tool. ;)
The nuonce of this game is so freaking cool. I'm glad the bosses talk different to all the different characters. It helps me get into it that much more.Quote:
I've been using Nightwing, decided to use someone who hasn't really been seen in a videogame before. He's pretty awesome, and I like his one liners, such as "You forget, I was trained by the best". The bosses also have different sayings for every character, as when Clayface hit me and said "Take this, college boy!!".
And about Nightwing: I think it's about damned time he shows the freak up! He is the only Robin to ever, EVER grow older than 16 years old, not to mention the relationship he has with Batman, and just how undenyably cool his character is. I applaud Ubi for including him.
I get the biggest kick out of this. Especially with Nightwing's jumping punch. It's just so damn cool. :DQuote:
I also like how if you slam an enemy into the floor or into the wall, it leaves marks where you smashed them.
But alot of stuff, such as combo chains (you can string together certain combos, and get a Combo Chain Level 2 or 3 Bonus), and the Taunting, aren't really something they tell you about, plus how it gives you more points for the more moves you use. You can also get bonuses for attacking with a dash, and changing targets in the middle of a combo. So far, the highest amount of points i've gotten on easy were around 24,000.Quote:
Originally Posted by Captain Vegetable
And yea, the batarang is awesome :D The smoke pellets are good too, in a tight situation.
I suppose you're correct. I don't even know how to taunt, let alone the fact that I can score more points because of it. I did know, however, about the target change bonus. You'll see an on-screen indicater when you do it. Funny enough, it says "target change bonus." :pQuote:
Originally Posted by Roufuss
Speaking of smoke, I think the smoke effects in this game are tight-bangin'. In the very first level when you run through a patch of smoke and it splits around you and re-forms behind you . . . it's just so cool! :)Quote:
And yea, the batarang is awesome :D The smoke pellets are good too, in a tight situation.
OK, so what system did everyone get it for, and are there any significant differences between the versions? I'm going for the Xbox one unless someone tells me otherwise.
That sounds awesome.Quote:
Originally Posted by Roufuss
Yea, and the fear effects are pretty awesome as well. Sometimes the game seems cel shaded, but it isn't I don't think. It matches the style of the cartoon really well.Quote:
Originally Posted by Captain Vegetable
And I'll let you know Clayface's level's are really boring near the middle, but the game picks back up after that.